projects
/
dcpomatic.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Don't throw an error when the Butler says it is finished (#2097).
[dcpomatic.git]
/
src
/
lib
/
cinema_sound_processor.h
diff --git
a/src/lib/cinema_sound_processor.h
b/src/lib/cinema_sound_processor.h
index c19c6ca22ef8b031a6ce53403fa9c36d8babade1..ef003da2a3b4834e6c02ae4faf9618df4541c8f9 100644
(file)
--- a/
src/lib/cinema_sound_processor.h
+++ b/
src/lib/cinema_sound_processor.h
@@
-1,5
+1,5
@@
/*
/*
- Copyright (C) 2012-20
14
Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-20
21
Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
This file is part of DCP-o-matic.
@@
-18,30
+18,37
@@
*/
*/
+
/** @file src/cinema_sound_processor.h
* @brief CinemaSoundProcessor class
*/
/** @file src/cinema_sound_processor.h
* @brief CinemaSoundProcessor class
*/
+
#ifndef DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
#define DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
#ifndef DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
#define DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
+
#include <boost/utility.hpp>
#include <string>
#include <vector>
#include <boost/utility.hpp>
#include <string>
#include <vector>
+
/** @class CinemaSoundProcessor
* @brief Class to describe a cimema's sound processor.
*
* In other words, the box in the rack that handles sound decoding and processing
* in a cinema.
*/
/** @class CinemaSoundProcessor
* @brief Class to describe a cimema's sound processor.
*
* In other words, the box in the rack that handles sound decoding and processing
* in a cinema.
*/
-class CinemaSoundProcessor
: public boost::noncopyable
+class CinemaSoundProcessor
{
public:
{
public:
- CinemaSoundProcessor (std::string i, std::string n);
+ CinemaSoundProcessor (std::string i, std::string n
, float knee, float below, float above
);
virtual ~CinemaSoundProcessor () {}
virtual ~CinemaSoundProcessor () {}
- virtual float db_for_fader_change (float from, float to) const = 0;
+ CinemaSoundProcessor (CinemaSoundProcessor const&) = delete;
+ CinemaSoundProcessor& operator=(CinemaSoundProcessor const&) = delete;
+
+ float db_for_fader_change (float from, float to) const;
/** @return id for our use */
std::string id () const {
/** @return id for our use */
std::string id () const {
@@
-64,9
+71,13
@@
private:
std::string _id;
/** user-visible name for this sound processor */
std::string _name;
std::string _id;
/** user-visible name for this sound processor */
std::string _name;
+ float _knee;
+ float _below;
+ float _above;
/** sll available cinema sound processors */
static std::vector<CinemaSoundProcessor const *> _cinema_sound_processors;
};
/** sll available cinema sound processors */
static std::vector<CinemaSoundProcessor const *> _cinema_sound_processors;
};
+
#endif
#endif