+ /* [XML] JumpToSelected 1 to make the GUI jump to the start of content when it is selected, otherwise 0 */
+ root->add_child("JumpToSelected")->add_child_text (_jump_to_selected ? "1" : "0");
+ /* [XML] Nagged 1 if a particular nag screen has been shown and should not be shown again, otherwise 0 */
+ for (int i = 0; i < NAG_COUNT; ++i) {
+ xmlpp::Element* e = root->add_child ("Nagged");
+ e->set_attribute ("Id", raw_convert<string>(i));
+ e->add_child_text (_nagged[i] ? "1" : "0");
+ }
+ /* [XML] PreviewSound 1 to use sound in the GUI preview and player, otherwise 0 */
+ root->add_child("PreviewSound")->add_child_text (_sound ? "1" : "0");
+ if (_sound_output) {
+ /* [XML:opt] PreviewSoundOutput Name of the audio output to use */
+ root->add_child("PreviewSoundOutput")->add_child_text (_sound_output.get());
+ }
+ /* [XML] CoverSheet Text of the cover sheet to write when making DCPs */
+ root->add_child("CoverSheet")->add_child_text (_cover_sheet);
+ if (_last_player_load_directory) {
+ root->add_child("LastPlayerLoadDirectory")->add_child_text(_last_player_load_directory->string());
+ }
+ if (_last_kdm_write_type) {
+ switch (_last_kdm_write_type.get()) {
+ case KDM_WRITE_FLAT:
+ root->add_child("LastKDMWriteType")->add_child_text("flat");
+ break;
+ case KDM_WRITE_FOLDER:
+ root->add_child("LastKDMWriteType")->add_child_text("folder");
+ break;
+ case KDM_WRITE_ZIP:
+ root->add_child("LastKDMWriteType")->add_child_text("zip");
+ break;
+ }
+ }
+ if (_last_dkdm_write_type) {
+ switch (_last_dkdm_write_type.get()) {
+ case DKDM_WRITE_INTERNAL:
+ root->add_child("LastDKDMWriteType")->add_child_text("internal");
+ break;
+ case DKDM_WRITE_FILE:
+ root->add_child("LastDKDMWriteType")->add_child_text("file");
+ break;
+ }
+ }
+ /* [XML] FramesInMemoryMultiplier value to multiply the encoding threads count by to get the maximum number of
+ frames to be held in memory at once.
+ */
+ root->add_child("FramesInMemoryMultiplier")->add_child_text(raw_convert<string>(_frames_in_memory_multiplier));
+
+ /* [XML] DecodeReduction power of 2 to reduce DCP images by before decoding in the player */
+ if (_decode_reduction) {
+ root->add_child("DecodeReduction")->add_child_text(raw_convert<string>(_decode_reduction.get()));
+ }
+
+ /* [XML] DefaultNotify 1 to default jobs to notify when complete, otherwise 0 */
+ root->add_child("DefaultNotify")->add_child_text(_default_notify ? "1" : "0");
+
+ /* [XML] Notification 1 if a notification type is enabled, otherwise 0 */
+ for (int i = 0; i < NOTIFICATION_COUNT; ++i) {
+ xmlpp::Element* e = root->add_child ("Notification");
+ e->set_attribute ("Id", raw_convert<string>(i));
+ e->add_child_text (_notification[i] ? "1" : "0");
+ }