- /* Methods to query our input video */
-
- /** @return length in video frames */
- virtual int length_in_frames () const = 0;
- /** @return video frames per second, or 0 if unknown */
- virtual float frames_per_second () const = 0;
- /** @return native size in pixels */
- virtual Size native_size () const = 0;
- /** @return number of audio channels */
- virtual int audio_channels () const = 0;
- /** @return audio sampling rate in Hz */
- virtual int audio_sample_rate () const = 0;
- /** @return format of audio samples */
- virtual AVSampleFormat audio_sample_format () const = 0;
- virtual int64_t audio_channel_layout () const = 0;
- virtual bool has_subtitles () const = 0;
-
- void process_begin ();
- bool pass ();
- void process_end ();
- void go ();
-
- /** @return the index of the last video frame to be processed */
- int last_video_frame () const {
- return _video_frame;
- }
-
- /** Emitted when a video frame is ready.
- * First parameter is the frame.
- * Second parameter is its index within the content.
- * Third parameter is either 0 or a subtitle that should be on this frame.
- */
- sigc::signal<void, boost::shared_ptr<Image>, int, boost::shared_ptr<Subtitle> > Video;
-
- /** Emitted when some audio data is ready.
- * First parameter is the interleaved sample data, format is given in the FilmState.
- * Second parameter is the size of the data.
- */
- sigc::signal<void, uint8_t *, int> Audio;
-
-protected:
- /** perform a single pass at our content */
- virtual bool do_pass () = 0;
- virtual PixelFormat pixel_format () const = 0;
- virtual int time_base_numerator () const = 0;
- virtual int time_base_denominator () const = 0;
- virtual int sample_aspect_ratio_numerator () const = 0;
- virtual int sample_aspect_ratio_denominator () const = 0;
-
- void process_video (AVFrame *);
- void process_audio (uint8_t *, int);
- void process_subtitle (boost::shared_ptr<Subtitle>);
-
- /** our FilmState */
- boost::shared_ptr<const FilmState> _fs;
- /** our options */
- boost::shared_ptr<const Options> _opt;
- /** associated Job, or 0 */
- Job* _job;
- /** log that we can write to */
- Log* _log;
-
- /** true to do the bare minimum of work; just run through the content. Useful for acquiring
- * accurate frame counts as quickly as possible. This generates no video or audio output.