- * time. Pass accurate = true to try harder to get close to
- * the request.
- */
- virtual void seek (ContentTime time, bool accurate);
-
- boost::shared_ptr<Decoded> peek ();
-
- /* Consume the last peek()ed thing so that it won't be returned
- * from the next peek().
- */
- void consume ();
-
-protected:
-
- /** Perform one decode pass of the content, which may or may not
- * result in a complete quantum (Decoded object) of decoded stuff
- * being added to _pending.
- * @return true if the decoder is done (i.e. no more data will be
- * produced by any future calls to pass() without a seek() first).
+ * time. Pass accurate = true to try harder to ensure that, at worst,
+ * the next thing we yield comes before `time'. This may entail
+ * seeking some way before `time' to be on the safe side.
+ * Alternatively, if seeking is 100% accurate for this decoder,
+ * it may seek to just the right spot.