- static_cast<double> (rect->x) / vs.width,
- static_cast<double> (rect->y) / vs.height,
- static_cast<double> (rect->w) / vs.width,
- static_cast<double> (rect->h) / vs.height
+ static_cast<double> (rect->x) / target_width,
+ static_cast<double> (rect->y) / target_height,
+ static_cast<double> (rect->w) / target_width,
+ static_cast<double> (rect->h) / target_height