- /* The player's internal state may be about to change such so
- that its emissions from Video and Audio will suddenly be
- from an undefined position. Listeners should prepare
- themselves for this possibility.
- */
- boost::signals2::signal<void ()> MayChange;
-
- /** The player's internal state has now changed.
- *
- * The first parameter is what changed.
- * The second parameter is true if these signals are currently likely to be frequent.
- */
- boost::signals2::signal<void (int, bool)> Changed;
-
- /** The change suggested by a MayChange did not happen */
- boost::signals2::signal<void ()> NotChanged;