+
+ optional<float> const fps = _encoder->current_rate ();
+ if (fps) {
+ char fps_buffer[64];
+ /// TRANSLATORS: fps here is an abbreviation for frames per second
+ snprintf (fps_buffer, sizeof(fps_buffer), _("; %.1f fps"), *fps);
+ strncat (buffer, fps_buffer, strlen(buffer) - 1);
+ }