+void
+AudioDialog::film_change (ChangeType type, Film::Property p)
+{
+ if (type != ChangeType::DONE) {
+ return;
+ }
+
+ if (p == Film::Property::AUDIO_CHANNELS) {
+ auto film = _film.lock ();
+ if (film) {
+ _channels = film->audio_channels ();
+ try_to_load_analysis ();
+ }
+ }
+}
+