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Some basics of AudioMapping.
[dcpomatic.git]
/
src
/
wx
/
audio_mapping_view.h
diff --git
a/src/wx/audio_mapping_view.h
b/src/wx/audio_mapping_view.h
index 36429412f5ef4309dfbf8798e2704e85fa554724..9385f492db61aa134669c0a4ba6cee7746da1bf6 100644
(file)
--- a/
src/wx/audio_mapping_view.h
+++ b/
src/wx/audio_mapping_view.h
@@
-1,3
+1,5
@@
+/* -*- c-basic-offset: 8; default-tab-width: 8; -*- */
+
/*
Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
/*
Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
@@
-20,6
+22,7
@@
#include <boost/signals2.hpp>
#include <wx/wx.h>
#include <wx/grid.h>
#include <boost/signals2.hpp>
#include <wx/wx.h>
#include <wx/grid.h>
+#include "lib/audio_mapping.h"
class AudioMappingView : public wxPanel
{
class AudioMappingView : public wxPanel
{