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Peak value of audio into the audio tab.
[dcpomatic.git]
/
src
/
wx
/
audio_panel.h
diff --git
a/src/wx/audio_panel.h
b/src/wx/audio_panel.h
index d5821d26abd3446844bff8e8aae1b3022901f187..00b06442e75dc7a56ee9aeda498257f7ec75eb21 100644
(file)
--- a/
src/wx/audio_panel.h
+++ b/
src/wx/audio_panel.h
@@
-1,5
+1,5
@@
/*
/*
- Copyright (C) 2012-201
3
Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-201
5
Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@
-32,25
+32,28
@@
class AudioPanel : public ContentSubPanel
{
public:
AudioPanel (ContentPanel *);
{
public:
AudioPanel (ContentPanel *);
+ ~AudioPanel ();
void film_changed (Film::Property);
void film_content_changed (int);
void content_selection_changed ();
void film_changed (Film::Property);
void film_content_changed (int);
void content_selection_changed ();
-
+
private:
private:
- void gain_calculate_button_clicked ();
void show_clicked ();
void show_clicked ();
- void
stream_chang
ed ();
+ void
gain_calculate_button_click
ed ();
void mapping_changed (AudioMapping);
void mapping_changed (AudioMapping);
- void processor_changed ();
- void setup_processors ();
+ void setup_description ();
+ void setup_peak ();
+ void active_jobs_changed (boost::optional<std::string>);
+ wxButton* _show;
ContentSpinCtrlDouble<AudioContent>* _gain;
wxButton* _gain_calculate_button;
ContentSpinCtrlDouble<AudioContent>* _gain;
wxButton* _gain_calculate_button;
- wx
Button* _show
;
+ wx
StaticText* _peak
;
ContentSpinCtrl<AudioContent>* _delay;
ContentSpinCtrl<AudioContent>* _delay;
- wxChoice* _stream;
- wxChoice* _processor;
AudioMappingView* _mapping;
AudioMappingView* _mapping;
+ wxStaticText* _description;
AudioDialog* _audio_dialog;
AudioDialog* _audio_dialog;
+
+ boost::signals2::scoped_connection _mapping_connection;
};
};