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Fix player stress testing with expanded controls.
[dcpomatic.git]
/
src
/
wx
/
content_properties_dialog.h
diff --git
a/src/wx/content_properties_dialog.h
b/src/wx/content_properties_dialog.h
index eb6f11ddb8a0cf1496eaa7c0c54e9b61d7bb779f..5d0cd4630272867c0b4acbecaf0586e7f69e746e 100644
(file)
--- a/
src/wx/content_properties_dialog.h
+++ b/
src/wx/content_properties_dialog.h
@@
-1,5
+1,5
@@
/*
/*
- Copyright (C) 2015-201
6
Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2015-201
8
Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
This file is part of DCP-o-matic.
@@
-19,18
+19,20
@@
*/
#include "table_dialog.h"
*/
#include "table_dialog.h"
+#include "lib/user_property.h"
#include <boost/shared_ptr.hpp>
#include <list>
#include <map>
class Content;
#include <boost/shared_ptr.hpp>
#include <list>
#include <map>
class Content;
+class Film;
class UserProperty;
class ContentPropertiesDialog : public TableDialog
{
public:
class UserProperty;
class ContentPropertiesDialog : public TableDialog
{
public:
- ContentPropertiesDialog (wxWindow* parent, boost::shared_ptr<Content> content);
+ ContentPropertiesDialog (wxWindow* parent, boost::shared_ptr<
const Film> film, boost::shared_ptr<
Content> content);
private:
private:
- void maybe_add_group (std::map<
std::string, std::list<UserProperty> > const & groups, std::string name
);
+ void maybe_add_group (std::map<
UserProperty::Category, std::list<UserProperty> > const & groups, UserProperty::Category category
);
};
};