-int const ThreadedStaticText::_update_event_id = 10000;
-
-/** @param parent Parent for the wxStaticText.
- * @param initial Initial text for the wxStaticText while the computation is being run.
- * @param fn Function which works out what the wxStaticText content should be and returns it.
- */
-ThreadedStaticText::ThreadedStaticText (wxWindow* parent, wxString initial, boost::function<string ()> fn)
- : wxStaticText (parent, wxID_ANY, initial)
-{
- Bind (wxEVT_COMMAND_TEXT_UPDATED, boost::bind (&ThreadedStaticText::thread_finished, this, _1), _update_event_id);
- _thread = new thread (bind (&ThreadedStaticText::run, this, fn));
-}
-
-ThreadedStaticText::~ThreadedStaticText ()
-{
- _thread->interrupt ();
- _thread->join ();
- delete _thread;
-}
-
-/** Run our thread and post the result to the GUI thread via AddPendingEvent */
-void
-ThreadedStaticText::run (boost::function<string ()> fn)
-try
-{
- wxCommandEvent ev (wxEVT_COMMAND_TEXT_UPDATED, _update_event_id);
- ev.SetString (std_to_wx (fn ()));
- GetEventHandler()->AddPendingEvent (ev);
-}
-catch (...)
-{
- /* Ignore exceptions; marginally better than the program quitting, but
- only marginally.
- */
-}
-
-/** Called in the GUI thread when our worker thread has finished */
-void
-ThreadedStaticText::thread_finished (wxCommandEvent& ev)
-{
- SetLabel (ev.GetString ());
- Finished ();
-}
-