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Use new libdcp reader interface.
[dcpomatic.git]
/
test
/
audio_delay_test.cc
diff --git
a/test/audio_delay_test.cc
b/test/audio_delay_test.cc
index b46cfeb2ca606dfeece78715c11bbd1446e688d8..1d2d171dbdf4c3669147bcd13b4ad296d6699b71 100644
(file)
--- a/
test/audio_delay_test.cc
+++ b/
test/audio_delay_test.cc
@@
-29,6
+29,7
@@
#include <dcp/cpl.h>
#include <dcp/reel.h>
#include <dcp/sound_asset.h>
#include <dcp/cpl.h>
#include <dcp/reel.h>
#include <dcp/sound_asset.h>
+#include <dcp/sound_asset_reader.h>
#include <dcp/reel_sound_asset.h>
#include "lib/ffmpeg_content.h"
#include "lib/dcp_content_type.h"
#include <dcp/reel_sound_asset.h>
#include "lib/ffmpeg_content.h"
#include "lib/dcp_content_type.h"
@@
-79,7
+80,7
@@
void test_audio_delay (int delay_in_ms)
int const delay_in_frames = delay_in_ms * 48000 / 1000;
while (n < sound_asset->asset()->intrinsic_duration()) {
int const delay_in_frames = delay_in_ms * 48000 / 1000;
while (n < sound_asset->asset()->intrinsic_duration()) {
- shared_ptr<const dcp::SoundFrame> sound_frame = sound_asset->asset()->get_frame (frame++);
+ shared_ptr<const dcp::SoundFrame> sound_frame = sound_asset->asset()->
start_read()->
get_frame (frame++);
uint8_t const * d = sound_frame->data ();
for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->asset()->channels())) {
uint8_t const * d = sound_frame->data ();
for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->asset()->channels())) {