/** Simulate the work that the player does, for profiling */
BOOST_AUTO_TEST_CASE (dcp_playback_test)
{
shared_ptr<Film> film = new_test_film ("dcp_playback_test");
/** Simulate the work that the player does, for profiling */
BOOST_AUTO_TEST_CASE (dcp_playback_test)
{
shared_ptr<Film> film = new_test_film ("dcp_playback_test");
film->examine_and_add_content (content);
BOOST_REQUIRE (!wait_for_jobs());
shared_ptr<Butler> butler (
new Butler(
film->examine_and_add_content (content);
BOOST_REQUIRE (!wait_for_jobs());
shared_ptr<Butler> butler (
new Butler(
AudioMapping(6, 6),
6,
bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24),
AudioMapping(6, 6),
6,
bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24),