Magick::Image magick_image (Magick::Geometry (image->size().width, image->size().height), Magick::Color (0, 0, 0));
uint8_t*p = image->data()[0];
for (int y = 0; y < image->size().height; ++y) {
uint8_t* q = p;
for (int x = 0; x < image->size().width; ++x) {
Magick::Image magick_image (Magick::Geometry (image->size().width, image->size().height), Magick::Color (0, 0, 0));
uint8_t*p = image->data()[0];
for (int y = 0; y < image->size().height; ++y) {
uint8_t* q = p;
for (int x = 0; x < image->size().width; ++x) {