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Bump version
[dcpomatic.git]
/
test
/
play_test.cc
diff --git
a/test/play_test.cc
b/test/play_test.cc
index 067f772ff1f4af6bcaa3541f1ba9f53f64efa383..b950044a81bd3ba8a599c4c76d14d7766d47fabd 100644
(file)
--- a/
test/play_test.cc
+++ b/
test/play_test.cc
@@
-23,6
+23,7
@@
#include "lib/dcp_content_type.h"
#include "lib/player_video_frame.h"
#include "test.h"
#include "lib/dcp_content_type.h"
#include "lib/player_video_frame.h"
#include "test.h"
+#include <iostream>
/* This test needs stuff in Player that is only included in debug mode */
#ifdef DCPOMATIC_DEBUG
/* This test needs stuff in Player that is only included in debug mode */
#ifdef DCPOMATIC_DEBUG
@@
-51,7
+52,7
@@
public:
{
Video v;
v.content = _player->_last_video;
{
Video v;
v.content = _player->_last_video;
- v.image = i->image ();
+ v.image = i->image (
PIX_FMT_RGB24
);
v.time = t;
_queue.push_front (v);
}
v.time = t;
_queue.push_front (v);
}
@@
-62,7
+63,7
@@
public:
if (_queue.empty ()) {
return optional<Video> ();
}
if (_queue.empty ()) {
return optional<Video> ();
}
-
+
Video v = _queue.back ();
_queue.pop_back ();
return v;
Video v = _queue.back ();
_queue.pop_back ();
return v;
@@
-97,7
+98,7
@@
BOOST_AUTO_TEST_CASE (play_test)
wait_for_jobs ();
BOOST_CHECK_EQUAL (B->video_length_after_3d_combine(), 16);
wait_for_jobs ();
BOOST_CHECK_EQUAL (B->video_length_after_3d_combine(), 16);
-
+
/* Film should have been set to 25fps */
BOOST_CHECK_EQUAL (film->video_frame_rate(), 25);
/* Film should have been set to 25fps */
BOOST_CHECK_EQUAL (film->video_frame_rate(), 25);
@@
-105,7
+106,7
@@
BOOST_AUTO_TEST_CASE (play_test)
/* A is 16 frames long at 25 fps */
BOOST_CHECK_EQUAL (B->position(), 16 * TIME_HZ / 25);
/* A is 16 frames long at 25 fps */
BOOST_CHECK_EQUAL (B->position(), 16 * TIME_HZ / 25);
- shared_ptr<Player> player
= film->make_player (
);
+ shared_ptr<Player> player
(new Player (film)
);
PlayerWrapper wrap (player);
/* Seek and audio don't get on at the moment */
player->disable_audio ();
PlayerWrapper wrap (player);
/* Seek and audio don't get on at the moment */
player->disable_audio ();