* @brief A class to hold multi-channel audio data in float format.
*
* The use of int32_t for frame counts in this class is due to the
- * round-up to the next power-of-2 code in ::ensure_size; if that
+ * round-up to the next power-of-2 code in ensure_size(); if that
* were changed the frame count could use any integer type.
*/
class AudioBuffers
public:
AudioBuffers (int channels, int32_t frames);
AudioBuffers (AudioBuffers const &);
- AudioBuffers (boost::shared_ptr<const AudioBuffers>);
+ explicit AudioBuffers (boost::shared_ptr<const AudioBuffers>);
~AudioBuffers ();
AudioBuffers & operator= (AudioBuffers const &);