#include "film.h"
#include "exceptions.h"
#include "config.h"
+#include "frame_rate_change.h"
+#include "audio_processor.h"
#include "i18n.h"
using std::string;
+using std::cout;
using std::vector;
+using std::stringstream;
+using std::fixed;
+using std::setprecision;
using boost::shared_ptr;
using boost::dynamic_pointer_cast;
using dcp::raw_convert;
int const AudioContentProperty::AUDIO_GAIN = 203;
int const AudioContentProperty::AUDIO_DELAY = 204;
int const AudioContentProperty::AUDIO_MAPPING = 205;
+int const AudioContentProperty::AUDIO_PROCESSOR = 206;
+
+AudioContent::AudioContent (shared_ptr<const Film> f)
+ : Content (f)
+ , _audio_gain (0)
+ , _audio_delay (Config::instance()->default_audio_delay ())
+ , _audio_processor (0)
+{
+
+}
AudioContent::AudioContent (shared_ptr<const Film> f, DCPTime s)
: Content (f, s)
, _audio_gain (0)
, _audio_delay (Config::instance()->default_audio_delay ())
+ , _audio_processor (0)
{
}
: Content (f, p)
, _audio_gain (0)
, _audio_delay (Config::instance()->default_audio_delay ())
+ , _audio_processor (0)
{
}
AudioContent::AudioContent (shared_ptr<const Film> f, cxml::ConstNodePtr node)
: Content (f, node)
+ , _audio_processor (0)
{
_audio_gain = node->number_child<float> ("AudioGain");
_audio_delay = node->number_child<int> ("AudioDelay");
+ if (node->optional_string_child ("AudioProcessor")) {
+ _audio_processor = AudioProcessor::from_id (node->string_child ("AudioProcessor"));
+ }
}
AudioContent::AudioContent (shared_ptr<const Film> f, vector<shared_ptr<Content> > c)
_audio_gain = ref->audio_gain ();
_audio_delay = ref->audio_delay ();
+ _audio_processor = ref->audio_processor ();
}
void
boost::mutex::scoped_lock lm (_mutex);
node->add_child("AudioGain")->add_child_text (raw_convert<string> (_audio_gain));
node->add_child("AudioDelay")->add_child_text (raw_convert<string> (_audio_delay));
+ if (_audio_processor) {
+ node->add_child("AudioProcessor")->add_child_text (_audio_processor->id ());
+ }
}
void
-AudioContent::set_audio_gain (float g)
+AudioContent::set_audio_gain (double g)
{
{
boost::mutex::scoped_lock lm (_mutex);
signal_changed (AudioContentProperty::AUDIO_DELAY);
}
+void
+AudioContent::set_audio_processor (AudioProcessor const * p)
+{
+ {
+ boost::mutex::scoped_lock lm (_mutex);
+ _audio_processor = p;
+ }
+
+ /* The channel count might have changed, so reset the mapping */
+ AudioMapping m (processed_audio_channels ());
+ m.make_default ();
+ set_audio_mapping (m);
+
+ signal_changed (AudioContentProperty::AUDIO_PROCESSOR);
+}
+
boost::signals2::connection
AudioContent::analyse_audio (boost::function<void()> finished)
{
}
boost::filesystem::path p = film->audio_analysis_dir ();
- p /= digest ();
+ p /= digest() + "_" + audio_mapping().digest();
return p;
}
return rint (t);
}
+
+int
+AudioContent::processed_audio_channels () const
+{
+ if (!audio_processor ()) {
+ return audio_channels ();
+ }
+
+ return audio_processor()->out_channels (audio_channels ());
+}
+
+string
+AudioContent::processing_description () const
+{
+ stringstream d;
+
+ if (audio_frame_rate() != resampled_audio_frame_rate ()) {
+ stringstream from;
+ from << fixed << setprecision(3) << (audio_frame_rate() / 1000.0);
+ stringstream to;
+ to << fixed << setprecision(3) << (resampled_audio_frame_rate() / 1000.0);
+
+ d << String::compose (_("Audio will be resampled from %1kHz to %2kHz."), from.str(), to.str());
+ } else {
+ d << _("Audio will not be resampled.");
+ }
+
+ return d.str ();
+}
+