#include <libcxml/cxml.h>
#include "audio_content.h"
+#include "analyse_audio_job.h"
+#include "job_manager.h"
+#include "film.h"
+using std::string;
using boost::shared_ptr;
+using boost::lexical_cast;
+using boost::dynamic_pointer_cast;
int const AudioContentProperty::AUDIO_CHANNELS = 200;
int const AudioContentProperty::AUDIO_LENGTH = 201;
int const AudioContentProperty::AUDIO_FRAME_RATE = 202;
+int const AudioContentProperty::AUDIO_GAIN = 203;
+int const AudioContentProperty::AUDIO_DELAY = 204;
+int const AudioContentProperty::AUDIO_MAPPING = 205;
-AudioContent::AudioContent (boost::filesystem::path f)
- : Content (f)
+AudioContent::AudioContent (shared_ptr<const Film> f, Time s)
+ : Content (f, s)
+ , _audio_gain (0)
+ , _audio_delay (0)
{
}
-AudioContent::AudioContent (shared_ptr<const cxml::Node> node)
- : Content (node)
+AudioContent::AudioContent (shared_ptr<const Film> f, boost::filesystem::path p)
+ : Content (f, p)
+ , _audio_gain (0)
+ , _audio_delay (0)
{
}
+AudioContent::AudioContent (shared_ptr<const Film> f, shared_ptr<const cxml::Node> node)
+ : Content (f, node)
+{
+ _audio_gain = node->number_child<float> ("AudioGain");
+ _audio_delay = node->number_child<int> ("AudioDelay");
+}
+
AudioContent::AudioContent (AudioContent const & o)
: Content (o)
+ , _audio_gain (o._audio_gain)
+ , _audio_delay (o._audio_delay)
+{
+
+}
+
+void
+AudioContent::as_xml (xmlpp::Node* node) const
+{
+ boost::mutex::scoped_lock lm (_mutex);
+ node->add_child("AudioGain")->add_child_text (lexical_cast<string> (_audio_gain));
+ node->add_child("AudioDelay")->add_child_text (lexical_cast<string> (_audio_delay));
+}
+
+
+void
+AudioContent::set_audio_gain (float g)
+{
+ {
+ boost::mutex::scoped_lock lm (_mutex);
+ _audio_gain = g;
+ }
+
+ signal_changed (AudioContentProperty::AUDIO_GAIN);
+}
+
+void
+AudioContent::set_audio_delay (int d)
+{
+ {
+ boost::mutex::scoped_lock lm (_mutex);
+ _audio_delay = d;
+ }
+
+ signal_changed (AudioContentProperty::AUDIO_DELAY);
+}
+
+void
+AudioContent::analyse_audio (boost::function<void()> finished)
+{
+ shared_ptr<const Film> film = _film.lock ();
+ if (!film) {
+ return;
+ }
+
+ shared_ptr<AnalyseAudioJob> job (new AnalyseAudioJob (film, dynamic_pointer_cast<AudioContent> (shared_from_this())));
+ job->Finished.connect (finished);
+ JobManager::instance()->add (job);
+}
+
+boost::filesystem::path
+AudioContent::audio_analysis_path () const
{
+ shared_ptr<const Film> film = _film.lock ();
+ if (!film) {
+ return boost::filesystem::path ();
+ }
+ return film->audio_analysis_path (dynamic_pointer_cast<const AudioContent> (shared_from_this ()));
}