-#ifndef DVDOMATIC_AUDIO_DECODER_H
-#define DVDOMATIC_AUDIO_DECODER_H
+/*
+ Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
-#include "audio_source.h"
-#include "stream.h"
-#include "decoder.h"
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-class AudioDecoder : public AudioSource, public virtual Decoder
-{
-public:
- AudioDecoder (boost::shared_ptr<Film>, boost::shared_ptr<const Options>, Job *);
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
- virtual void set_audio_stream (boost::optional<AudioStream>);
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- boost::optional<AudioStream> audio_stream () const {
- return _audio_stream;
- }
+*/
- std::vector<AudioStream> audio_streams () const {
- return _audio_streams;
+/** @file src/lib/audio_decoder.h
+ * @brief Parent class for audio decoders.
+ */
+
+#ifndef DCPOMATIC_AUDIO_DECODER_H
+#define DCPOMATIC_AUDIO_DECODER_H
+
+#include "decoder.h"
+#include "content.h"
+#include "audio_content.h"
+#include "content_audio.h"
+
+class AudioBuffers;
+class Resampler;
+
+/** @class AudioDecoder.
+ * @brief Parent class for audio decoders.
+ */
+class AudioDecoder : public virtual Decoder
+{
+public:
+ AudioDecoder (boost::shared_ptr<const AudioContent>);
+
+ boost::shared_ptr<const AudioContent> audio_content () const {
+ return _audio_content;
}
+ /** Try to fetch some audio from a specific place in this content.
+ * @param frame Frame to start from.
+ * @param length Frames to get.
+ * @param accurate true to try hard to return frames from exactly `frame', false if we don't mind nearby frames.
+ * @return Time-stamped audio data which may or may not be from the location (and of the length) requested.
+ */
+ boost::shared_ptr<ContentAudio> get_audio (AudioFrame time, AudioFrame length, bool accurate);
+
protected:
- boost::optional<AudioStream> _audio_stream;
- std::vector<AudioStream> _audio_streams;
+
+ void seek (ContentTime time, bool accurate);
+ void audio (boost::shared_ptr<const AudioBuffers>, ContentTime);
+ void flush ();
+ void reset_decoded_audio ();
+
+ boost::shared_ptr<const AudioContent> _audio_content;
+ boost::shared_ptr<Resampler> _resampler;
+ boost::shared_ptr<AudioProcessor> _processor;
+ boost::optional<AudioFrame> _audio_position;
+ /** Currently-available decoded audio data */
+ ContentAudio _decoded_audio;
+ /** The time of an accurate seek after which we have not yet received any actual
+ data at the seek time.
+ */
+ boost::optional<ContentTime> _seek_reference;
};
#endif