#define DCPOMATIC_AUDIO_DECODER_H
#include "decoder.h"
-#include "content.h"
-#include "audio_content.h"
#include "content_audio.h"
+#include "audio_stream.h"
+#include <boost/enable_shared_from_this.hpp>
class AudioBuffers;
-class Resampler;
+class AudioContent;
+class AudioDecoderStream;
/** @class AudioDecoder.
* @brief Parent class for audio decoders.
*/
-class AudioDecoder : public virtual Decoder
+class AudioDecoder : public virtual Decoder, public boost::enable_shared_from_this<AudioDecoder>
{
public:
- AudioDecoder (boost::shared_ptr<const AudioContent>);
-
+ AudioDecoder (boost::shared_ptr<const AudioContent>, bool fast);
+
boost::shared_ptr<const AudioContent> audio_content () const {
return _audio_content;
}
* @param accurate true to try hard to return frames from exactly `frame', false if we don't mind nearby frames.
* @return Time-stamped audio data which may or may not be from the location (and of the length) requested.
*/
- boost::shared_ptr<ContentAudio> get_audio (AudioFrame time, AudioFrame length, bool accurate);
-
-protected:
+ ContentAudio get_audio (AudioStreamPtr stream, Frame time, Frame length, bool accurate);
+
+ void set_ignore_audio ();
- void seek (ContentTime time, bool accurate);
- void audio (boost::shared_ptr<const AudioBuffers>, ContentTime);
+ bool fast () const {
+ return _fast;
+ }
+
+protected:
+ void audio (AudioStreamPtr stream, boost::shared_ptr<const AudioBuffers>, ContentTime);
void flush ();
- void reset_decoded_audio ();
- void add (boost::shared_ptr<const AudioBuffers>);
+ void seek (ContentTime t, bool accurate);
+private:
boost::shared_ptr<const AudioContent> _audio_content;
- boost::shared_ptr<Resampler> _resampler;
- boost::shared_ptr<AudioProcessor> _processor;
- boost::optional<AudioFrame> _audio_position;
- /** Currently-available decoded audio data */
- ContentAudio _decoded_audio;
- /** The time of an accurate seek after which we have not yet received any actual
- data at the seek time.
- */
- boost::optional<ContentTime> _seek_reference;
+ /** An AudioDecoderStream object to manage each stream in _audio_content */
+ std::map<AudioStreamPtr, boost::shared_ptr<AudioDecoderStream> > _streams;
+ bool _ignore_audio;
+ bool _fast;
};
#endif