#include "audio_filter.h"
#include "audio_buffers.h"
+#include "util.h"
#include <cmath>
using std::min;
int const amount = min (in->frames(), _tail->frames());
if (amount < _tail->frames ()) {
- _tail->move (amount, 0, _tail->frames() - amount);
+ _tail->move (_tail->frames() - amount, amount, 0);
}
_tail->copy_from (in.get(), amount, in->frames() - amount, _tail->frames () - amount);