_player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
_player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1));
_thread = new boost::thread (bind (&Butler::thread, this));
+#ifdef DCPOMATIC_LINUX
+ pthread_setname_np (_thread->native_handle(), "butler");
+#endif
/* Create some threads to do work on the PlayerVideos we are creating; at present this is used to
multi-thread JPEG2000 decoding.