#include "video_ring_buffers.h"
#include "audio_ring_buffers.h"
+#include "text_ring_buffers.h"
#include "audio_mapping.h"
#include "exception_store.h"
#include <boost/shared_ptr.hpp>
class Player;
class PlayerVideo;
-class Log;
class Butler : public ExceptionStore, public boost::noncopyable
{
public:
- Butler (boost::shared_ptr<Player> player, boost::shared_ptr<Log> log, AudioMapping map, int audio_channels);
+ Butler (
+ boost::shared_ptr<Player> player,
+ AudioMapping map,
+ int audio_channels,
+ boost::function<AVPixelFormat (AVPixelFormat)> pixel_format,
+ bool aligned,
+ bool fast
+ );
+
~Butler ();
- void seek (DCPTime position, bool accurate);
- std::pair<boost::shared_ptr<PlayerVideo>, DCPTime> get_video ();
- boost::optional<DCPTime> get_audio (float* out, Frame frames);
+ void seek (dcpomatic::DCPTime position, bool accurate);
+
+ enum Error {
+ NONE,
+ AGAIN
+ };
+
+ std::pair<boost::shared_ptr<PlayerVideo>, dcpomatic::DCPTime> get_video (bool blocking, Error* e = 0);
+ boost::optional<dcpomatic::DCPTime> get_audio (float* out, Frame frames);
+ boost::optional<TextRingBuffers::Data> get_closed_caption ();
void disable_audio ();
private:
void thread ();
- void video (boost::shared_ptr<PlayerVideo> video, DCPTime time);
- void audio (boost::shared_ptr<AudioBuffers> audio, DCPTime time);
+ void video (boost::shared_ptr<PlayerVideo> video, dcpomatic::DCPTime time);
+ void audio (boost::shared_ptr<AudioBuffers> audio, dcpomatic::DCPTime time, int frame_rate);
+ void text (PlayerText pt, TextType type, boost::optional<DCPTextTrack> track, dcpomatic::DCPTimePeriod period);
bool should_run () const;
- void prepare (boost::weak_ptr<PlayerVideo> video) const;
- void player_changed ();
- void seek_unlocked (DCPTime position, bool accurate);
+ void prepare (boost::weak_ptr<PlayerVideo> video);
+ void player_change (ChangeType type);
+ void seek_unlocked (dcpomatic::DCPTime position, bool accurate);
boost::shared_ptr<Player> _player;
- boost::shared_ptr<Log> _log;
boost::thread* _thread;
- /** mutex to protect _video and _audio for when we are clearing them and they both need to be
- cleared together without any data being inserted in the interim.
- */
- boost::mutex _video_audio_mutex;
VideoRingBuffers _video;
AudioRingBuffers _audio;
+ TextRingBuffers _closed_caption;
boost::thread_group _prepare_pool;
boost::asio::io_service _prepare_service;
boost::mutex _mutex;
boost::condition _summon;
boost::condition _arrived;
- boost::optional<DCPTime> _pending_seek_position;
+ boost::optional<dcpomatic::DCPTime> _pending_seek_position;
bool _pending_seek_accurate;
+ int _suspended;
bool _finished;
bool _died;
bool _stop_thread;
bool _disable_audio;
+ boost::function<AVPixelFormat (AVPixelFormat)> _pixel_format;
+ bool _aligned;
+ bool _fast;
+
/** If we are waiting to be refilled following a seek, this is the time we were
seeking to.
*/
- boost::optional<DCPTime> _awaiting;
+ boost::optional<dcpomatic::DCPTime> _awaiting;
boost::signals2::scoped_connection _player_video_connection;
boost::signals2::scoped_connection _player_audio_connection;
- boost::signals2::scoped_connection _player_changed_connection;
+ boost::signals2::scoped_connection _player_text_connection;
+ boost::signals2::scoped_connection _player_change_connection;
};