Fix insensitive subtitle controls after adding a VF.
[dcpomatic.git] / src / lib / dcp_decoder.h
index b7141f91643d645e76a034e2a0e7d7b1e91bf050..b1b26056ba6073badf2ae48982b7332ed13132d6 100644 (file)
  */
 
 #include "decoder.h"
+#include "dcp.h"
+#include <dcp/mono_picture_asset_reader.h>
+#include <dcp/stereo_picture_asset_reader.h>
+#include <dcp/sound_asset_reader.h>
 
 namespace dcp {
        class Reel;
@@ -32,21 +36,24 @@ class DCPContent;
 class Log;
 struct dcp_subtitle_within_dcp_test;
 
-class DCPDecoder : public Decoder
+class DCPDecoder : public DCP, public Decoder
 {
 public:
-       DCPDecoder (boost::shared_ptr<const DCPContent>, boost::shared_ptr<Log> log, bool fast);
+       DCPDecoder (boost::shared_ptr<const DCPContent>, boost::shared_ptr<Log> log);
 
        std::list<boost::shared_ptr<dcp::Reel> > reels () const {
                return _reels;
        }
 
+       void set_decode_referenced ();
+
 private:
        friend struct dcp_subtitle_within_dcp_test;
 
        bool pass (PassReason, bool accurate);
        void seek (ContentTime t, bool accurate);
        void next_reel ();
+       void get_readers ();
 
        std::list<ContentTimePeriod> image_subtitles_during (ContentTimePeriod, bool starting) const;
        std::list<ContentTimePeriod> text_subtitles_during (ContentTimePeriod, bool starting) const;
@@ -54,8 +61,16 @@ private:
        /** Time of next thing to return from pass relative to the start of _reel */
        ContentTime _next;
        std::list<boost::shared_ptr<dcp::Reel> > _reels;
+
        std::list<boost::shared_ptr<dcp::Reel> >::iterator _reel;
        /** Offset of _reel from the start of the content in frames */
        int64_t _offset;
-       boost::shared_ptr<const DCPContent> _dcp_content;
+       /** Reader for current mono picture asset, if applicable */
+       boost::shared_ptr<dcp::MonoPictureAssetReader> _mono_reader;
+       /** Reader for current stereo picture asset, if applicable */
+       boost::shared_ptr<dcp::StereoPictureAssetReader> _stereo_reader;
+       /** Reader for current sound asset, if applicable */
+       boost::shared_ptr<dcp::SoundAssetReader> _sound_reader;
+
+       bool _decode_referenced;
 };