/* @param seconds Delay in seconds, +ve to move audio later.
*/
-DelayLine::DelayLine (Log* log, double seconds)
+DelayLine::DelayLine (shared_ptr<Log> log, double seconds)
: Processor (log)
, _seconds (seconds)
{
}
void
-DelayLine::process_audio (shared_ptr<AudioBuffers> data, double t)
+DelayLine::process_audio (shared_ptr<AudioBuffers> data)
{
if (_seconds > 0) {
t += _seconds;