using boost::optional;
using dcp::Data;
-int const Encoder::_history_size = 25;
+int const Encoder::_history_size = 200;
/** @param f Film that we are encoding */
Encoder::Encoder (shared_ptr<const Film> film, shared_ptr<Writer> writer)
: _film (film)
- , _position (0)
, _writer (writer)
{
servers_list_changed ();
Encoder::~Encoder ()
{
- terminate_threads ();
+ try {
+ terminate_threads ();
+ } catch (...) {
+ /* Destructors must not throw exceptions; anything bad
+ happening now is too late to worry about anyway,
+ I think.
+ */
+ }
}
void
Encoder::begin ()
{
- if (!EncodeServerFinder::instance()->disabled ()) {
- _server_found_connection = EncodeServerFinder::instance()->ServersListChanged.connect (boost::bind (&Encoder::servers_list_changed, this));
+ weak_ptr<Encoder> wp = shared_from_this ();
+ _server_found_connection = EncodeServerFinder::instance()->ServersListChanged.connect (
+ boost::bind (&Encoder::call_servers_list_changed, wp)
+ );
+}
+
+/* We don't want the servers-list-changed callback trying to do things
+ during destruction of Encoder, and I think this is the neatest way
+ to achieve that.
+*/
+void
+Encoder::call_servers_list_changed (weak_ptr<Encoder> encoder)
+{
+ shared_ptr<Encoder> e = encoder.lock ();
+ if (e) {
+ e->servers_list_changed ();
}
}
return _history_size / (seconds (now) - seconds (_time_history.back ()));
}
-/** @return Number of video frames that have been sent out */
+/** @return Number of video frames that have been queued for encoding */
int
-Encoder::video_frames_out () const
+Encoder::video_frames_enqueued () const
{
- boost::mutex::scoped_lock (_state_mutex);
- return _position;
+ if (!_last_player_video) {
+ return 0;
+ }
+
+ return _last_player_video->time().frames_floor (_film->video_frame_rate ());
}
/** Should be called when a frame has been encoded successfully.
* for this DCP frame.
*/
void
-Encoder::encode (list<shared_ptr<PlayerVideo> > pv)
-{
- BOOST_FOREACH (shared_ptr<PlayerVideo> i, pv) {
- if (!_film->three_d()) {
- /* 2D DCP */
- if (i->eyes() == EYES_RIGHT) {
- /* Discard right-eye images */
- continue;
- } else if (i->eyes() == EYES_LEFT) {
- /* Use left-eye images for both eyes */
- i->set_eyes (EYES_BOTH);
- }
- }
-
- enqueue (i);
- }
- ++_position;
-}
-
-void
-Encoder::enqueue (shared_ptr<PlayerVideo> pv)
+Encoder::encode (shared_ptr<PlayerVideo> pv)
{
_waker.nudge ();
boost::mutex::scoped_lock queue_lock (_queue_mutex);
- /* Wait until the queue has gone down a bit */
- while (_queue.size() >= threads * 2) {
- LOG_TIMING ("decoder-sleep queue=%1", _queue.size());
+ /* Wait until the queue has gone down a bit. Allow one thing in the queue even
+ when there are no threads.
+ */
+ while (_queue.size() >= (threads * 2) + 1) {
+ LOG_TIMING ("decoder-sleep queue=%1 threads=%2", _queue.size(), threads);
_full_condition.wait (queue_lock);
- LOG_TIMING ("decoder-wake queue=%1", _queue.size());
+ LOG_TIMING ("decoder-wake queue=%1 threads=%2", _queue.size(), threads);
}
_writer->rethrow ();
*/
rethrow ();
- if (_writer->can_fake_write (_position)) {
+ Frame const position = pv->time().frames_floor(_film->video_frame_rate());
+
+ if (_writer->can_fake_write (position)) {
/* We can fake-write this frame */
- _writer->fake_write (_position, pv->eyes ());
+ _writer->fake_write (position, pv->eyes ());
frame_done ();
} else if (pv->has_j2k ()) {
/* This frame already has JPEG2000 data, so just write it */
- _writer->write (pv->j2k(), _position, pv->eyes ());
- } else if (_last_player_video && _writer->can_repeat(_position) && pv->same (_last_player_video)) {
- _writer->repeat (_position, pv->eyes ());
+ _writer->write (pv->j2k(), position, pv->eyes ());
+ } else if (_last_player_video && _writer->can_repeat(position) && pv->same (_last_player_video)) {
+ _writer->repeat (position, pv->eyes ());
} else {
/* Queue this new frame for encoding */
LOG_TIMING ("add-frame-to-queue queue=%1", _queue.size ());
_queue.push_back (shared_ptr<DCPVideo> (
new DCPVideo (
pv,
- _position,
+ position,
_film->video_frame_rate(),
_film->j2k_bandwidth(),
_film->resolution(),
LOG_GENERAL ("Terminating thread %1 of %2", n + 1, _threads.size ());
(*i)->interrupt ();
DCPOMATIC_ASSERT ((*i)->joinable ());
- (*i)->join ();
+ try {
+ (*i)->join ();
+ } catch (boost::thread_interrupted& e) {
+ /* This is to be expected */
+ }
delete *i;
LOG_GENERAL_NC ("Thread terminated");
++n;
_full_condition.notify_all ();
}
}
+catch (boost::thread_interrupted& e) {
+ /* Ignore these and just stop the thread */
+ _full_condition.notify_all ();
+}
catch (...)
{
store_current ();