Fix audio analysis; make sure we don't decode video and let it pile up unwanted.
[dcpomatic.git] / src / lib / examine_content_job.cc
index 21ab4a71d6a29bebd42dcb5a3f60a76808dd5586..ee887271fd7ffbb8690cc86bc579aabec39749d9 100644 (file)
 #include "examine_content_job.h"
 #include "log.h"
 #include "content.h"
+#include "film.h"
 
 #include "i18n.h"
 
 using std::string;
+using std::cout;
 using boost::shared_ptr;
 
-ExamineContentJob::ExamineContentJob (shared_ptr<Film> f, shared_ptr<Content> c)
+ExamineContentJob::ExamineContentJob (shared_ptr<const Film> f, shared_ptr<Content> c, bool calculate_digest)
        : Job (f)
        , _content (c)
+       , _calculate_digest (calculate_digest)
 {
 
 }
@@ -47,7 +50,7 @@ ExamineContentJob::name () const
 void
 ExamineContentJob::run ()
 {
-       _content->examine (_film, shared_from_this ());
+       _content->examine (shared_from_this (), _calculate_digest);
        set_progress (1);
        set_state (FINISHED_OK);
 }