if (video) {
double const vfr = _ffmpeg_content->video_frame_rate().get();
Frame const f = full_length.frames_round (vfr);
- Frame v = video->position().frames_round (vfr);
+ Frame v = video->position().frames_round (vfr) + 1;
while (v < f) {
video->emit (shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)), v);
++v;
BOOST_FOREACH (shared_ptr<FFmpegAudioStream> i, _ffmpeg_content->ffmpeg_audio_streams ()) {
ContentTime a = audio->stream_position(i);
- while (a < full_length) {
- ContentTime to_do = min (full_length - a, ContentTime::from_seconds (0.1));
- shared_ptr<AudioBuffers> silence (new AudioBuffers (i->channels(), to_do.frames_ceil (i->frame_rate())));
- silence->make_silent ();
- audio->emit (i, silence, a);
- a += to_do;
+ /* Unfortunately if a is 0 that really means that we don't know the stream position since
+ there has been no data on it since the last seek. In this case we'll just do nothing
+ here. I'm not sure if that's the right idea.
+ */
+ if (a > ContentTime()) {
+ while (a < full_length) {
+ ContentTime to_do = min (full_length - a, ContentTime::from_seconds (0.1));
+ shared_ptr<AudioBuffers> silence (new AudioBuffers (i->channels(), to_do.frames_ceil (i->frame_rate())));
+ silence->make_silent ();
+ audio->emit (i, silence, a);
+ a += to_do;
+ }
}
}