_audio_mapping.set (dcp::CENTRE, 0, overall_gain * minus_3dB);
_audio_mapping.set (dcp::CENTRE, 1, overall_gain * minus_3dB);
_audio_mapping.set (dcp::LS, 0, overall_gain);
- _audio_mapping.set (dcp::RS, 0, overall_gain);
+ _audio_mapping.set (dcp::RS, 1, overall_gain);
_pending_audio.reset (new AudioBuffers (2, 0));
} else {
_audio_mapping = AudioMapping (ch, ch);