extern "C" {
#include <libavfilter/avfilter.h>
}
-#include <boost/foreach.hpp>
+#include <iostream>
#include "i18n.h"
{
/* Note: "none" is a magic id name, so don't use it here */
- maybe_add (N_("vflip"), _("Vertical flip"), _("Orientation"), N_("vflip"));
- maybe_add (N_("hflip"), _("Horizontal flip"), _("Orientation"), N_("hflip"));
- maybe_add (N_("mcdeint"), _("Motion compensating deinterlacer"), _("De-interlacing"), N_("mcdeint"));
- maybe_add (N_("kerndeint"), _("Kernel deinterlacer"), _("De-interlacing"), N_("kerndeint"));
- maybe_add (N_("yadif"), _("Yet Another Deinterlacing Filter"), _("De-interlacing"), N_("yadif"));
- maybe_add (N_("gradfun"), _("Gradient debander"), _("Misc"), N_("gradfun"));
- maybe_add (N_("unsharp"), _("Unsharp mask and Gaussian blur"), _("Misc"), N_("unsharp"));
- maybe_add (N_("denoise3d"), _("3D denoiser"), _("Noise reduction"), N_("denoise3d"));
- maybe_add (N_("hqdn3d"), _("High quality 3D denoiser"), _("Noise reduction"), N_("hqdn3d"));
- maybe_add (N_("telecine"), _("Telecine filter"), _("Misc"), N_("telecine"));
- maybe_add (N_("ow"), _("Overcomplete wavelet denoiser"), _("Noise reduction"), N_("mp=ow"));
+ maybe_add (N_("vflip"), _("Vertical flip"), _("Orientation"), N_("vflip"));
+ maybe_add (N_("hflip"), _("Horizontal flip"), _("Orientation"), N_("hflip"));
+ maybe_add (N_("90clock"), _("Rotate 90 degrees clockwise"), _("Orientation"), N_("transpose=dir=clock"));
+ maybe_add (N_("90anticlock"), _("Rotate 90 degrees anti-clockwise"), _("Orientation"), N_("transpose=dir=cclock"));
+ maybe_add (N_("mcdeint"), _("Motion compensating deinterlacer"), _("De-interlacing"), N_("mcdeint"));
+ maybe_add (N_("kerndeint"), _("Kernel deinterlacer"), _("De-interlacing"), N_("kerndeint"));
+ maybe_add (N_("yadif"), _("Yet Another Deinterlacing Filter"), _("De-interlacing"), N_("yadif"));
+ maybe_add (N_("bwdif"), _("Bob Weaver Deinterlacing Filter"), _("De-interlacing"), N_("bwdif"));
+ maybe_add (N_("weave"), _("Weave filter"), _("De-interlacing"), N_("weave"));
+ maybe_add (N_("gradfun"), _("Gradient debander"), _("Misc"), N_("gradfun"));
+ maybe_add (N_("unsharp"), _("Unsharp mask and Gaussian blur"), _("Misc"), N_("unsharp"));
+ maybe_add (N_("denoise3d"), _("3D denoiser"), _("Noise reduction"), N_("denoise3d"));
+ maybe_add (N_("hqdn3d"), _("High quality 3D denoiser"), _("Noise reduction"), N_("hqdn3d"));
+ maybe_add (N_("telecine"), _("Telecine filter"), _("Misc"), N_("telecine"));
+ maybe_add (N_("ow"), _("Overcomplete wavelet denoiser"), _("Noise reduction"), N_("mp=ow"));
}
void
Filter::maybe_add (string i, string n, string c, string f)
{
- if (avfilter_get_by_name (i.c_str())) {
+ string check_name = f;
+ size_t end = check_name.find("=");
+ if (end != string::npos) {
+ check_name = check_name.substr (0, end);
+ }
+
+ if (avfilter_get_by_name (check_name.c_str())) {
_filters.push_back (new Filter (i, n, c, f));
}
}
{
string ff;
- BOOST_FOREACH (Filter const * i, filters) {
+ for (auto const i: filters) {
if (!ff.empty ()) {
ff += N_(",");
}