Set up seek position correctly when a seek skips over a reel in
[dcpomatic.git] / src / lib / j2k_encoder.cc
index 3c062dcaa6e5f9bbacf9fff364014e1556409155..3d1df688c2d718cc2da9a4b2a0c8e00a3a4d6b33 100644 (file)
@@ -220,7 +220,7 @@ J2KEncoder::encode (shared_ptr<PlayerVideo> pv, DCPTime time)
                LOG_DEBUG_ENCODE("Frame @ %1 J2K", to_string(time));
                /* This frame already has J2K data, so just write it */
                _writer->write (pv->j2k(), position, pv->eyes ());
-       } else if (_last_player_video && _writer->can_repeat(position) && pv->same (_last_player_video)) {
+       } else if (_last_player_video[pv->eyes()] && _writer->can_repeat(position) && pv->same (_last_player_video[pv->eyes()])) {
                LOG_DEBUG_ENCODE("Frame @ %1 REPEAT", to_string(time));
                _writer->repeat (position, pv->eyes ());
        } else {
@@ -244,7 +244,7 @@ J2KEncoder::encode (shared_ptr<PlayerVideo> pv, DCPTime time)
                _empty_condition.notify_all ();
        }
 
-       _last_player_video = pv;
+       _last_player_video[pv->eyes()] = pv;
        _last_player_video_time = time;
 }
 
@@ -400,6 +400,9 @@ J2KEncoder::servers_list_changed ()
        if (!Config::instance()->only_servers_encode ()) {
                for (int i = 0; i < Config::instance()->master_encoding_threads (); ++i) {
                        boost::thread* t = new boost::thread (boost::bind (&J2KEncoder::encoder_thread, this, optional<EncodeServerDescription> ()));
+#ifdef DCPOMATIC_LINUX
+                       pthread_setname_np (t->native_handle(), "encode-worker");
+#endif
                        _threads.push_back (t);
 #ifdef BOOST_THREAD_PLATFORM_WIN32
                        if (windows_xp) {