*/
#include <stdint.h>
+#include <algorithm>
#include "player.h"
#include "film.h"
#include "ffmpeg_decoder.h"
#include "ffmpeg_content.h"
-#include "imagemagick_decoder.h"
-#include "imagemagick_content.h"
+#include "image_decoder.h"
+#include "image_content.h"
#include "sndfile_decoder.h"
#include "sndfile_content.h"
+#include "subtitle_content.h"
+#include "subrip_decoder.h"
+#include "subrip_content.h"
#include "playlist.h"
#include "job.h"
#include "image.h"
-#include "null_content.h"
-#include "black_decoder.h"
-#include "silence_decoder.h"
+#include "ratio.h"
+#include "log.h"
+#include "scaler.h"
+#include "render_subtitles.h"
using std::list;
using std::cout;
using std::min;
using std::max;
using std::vector;
+using std::pair;
+using std::map;
using boost::shared_ptr;
using boost::weak_ptr;
using boost::dynamic_pointer_cast;
+using boost::optional;
-struct Piece
+class Piece
{
- Piece (shared_ptr<Content> c, shared_ptr<Decoder> d)
+public:
+ Piece (shared_ptr<Content> c, shared_ptr<Decoder> d, FrameRateChange f)
: content (c)
, decoder (d)
+ , frc (f)
{}
-
+
shared_ptr<Content> content;
shared_ptr<Decoder> decoder;
+ FrameRateChange frc;
};
Player::Player (shared_ptr<const Film> f, shared_ptr<const Playlist> p)
, _video (true)
, _audio (true)
, _have_valid_pieces (false)
- , _position (0)
- , _audio_buffers (f->dcp_audio_channels(), 0)
- , _next_audio (0)
+ , _video_position (0)
+ , _audio_position (0)
+ , _audio_merger (f->audio_channels(), bind (&Film::time_to_audio_frames, f.get(), _1), bind (&Film::audio_frames_to_time, f.get(), _1))
+ , _last_emit_was_black (false)
+ , _just_did_inaccurate_seek (false)
+ , _approximate_size (false)
{
- _playlist->Changed.connect (bind (&Player::playlist_changed, this));
- _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2));
+ _playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
+ _playlist_content_changed_connection = _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2, _3));
+ _film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
+ set_video_container_size (fit_ratio_within (_film->container()->ratio (), _film->full_frame ()));
}
void
{
if (!_have_valid_pieces) {
setup_pieces ();
- _have_valid_pieces = true;
}
- /* Here we are just finding the active decoder with the earliest last emission time, then
- calling pass on it.
- */
+ /* Interrogate all our pieces to find the one with the earliest decoded data */
- Time earliest_t = TIME_MAX;
- shared_ptr<Piece> earliest;
+ shared_ptr<Piece> earliest_piece;
+ shared_ptr<Decoded> earliest_decoded;
+ DCPTime earliest_time = TIME_MAX;
+ DCPTime earliest_audio = TIME_MAX;
for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
- cout << "check " << (*i)->content->file()
- << " start=" << (*i)->content->start()
- << ", position=" << (*i)->decoder->position()
- << ", end=" << (*i)->content->end() << "\n";
+
+ DCPTime const offset = (*i)->content->position() - (*i)->content->trim_start();
- if ((*i)->decoder->done ()) {
- continue;
+ bool done = false;
+ shared_ptr<Decoded> dec;
+ while (!done) {
+ dec = (*i)->decoder->peek ();
+ if (!dec) {
+ /* Decoder has nothing else to give us */
+ break;
+ }
+
+ dec->set_dcp_times (_film->video_frame_rate(), _film->audio_frame_rate(), (*i)->frc, offset);
+ DCPTime const t = dec->dcp_time - offset;
+ if (t >= ((*i)->content->full_length() - (*i)->content->trim_end ())) {
+ /* In the end-trimmed part; decoder has nothing else to give us */
+ dec.reset ();
+ done = true;
+ } else if (t >= (*i)->content->trim_start ()) {
+ /* Within the un-trimmed part; everything's ok */
+ done = true;
+ } else {
+ /* Within the start-trimmed part; get something else */
+ (*i)->decoder->consume ();
+ }
}
- if (!_audio && dynamic_pointer_cast<AudioDecoder> ((*i)->decoder) && !dynamic_pointer_cast<VideoDecoder> ((*i)->decoder)) {
+ if (!dec) {
continue;
}
-
- Time const t = (*i)->content->start() + (*i)->decoder->position();
- if (t < earliest_t) {
- cout << "\t candidate; " << t << " " << (t / TIME_HZ) << ".\n";
- earliest_t = t;
- earliest = *i;
+
+ if (dec->dcp_time < earliest_time) {
+ earliest_piece = *i;
+ earliest_decoded = dec;
+ earliest_time = dec->dcp_time;
}
- }
- if (!earliest) {
+ if (dynamic_pointer_cast<DecodedAudio> (dec) && dec->dcp_time < earliest_audio) {
+ earliest_audio = dec->dcp_time;
+ }
+ }
+
+ if (!earliest_piece) {
flush ();
return true;
}
- cout << "PASS:\n";
- cout << "\tpass " << earliest->content->file() << " ";
- if (dynamic_pointer_cast<FFmpegContent> (earliest->content)) {
- cout << " FFmpeg.\n";
- } else if (dynamic_pointer_cast<ImageMagickContent> (earliest->content)) {
- cout << " ImageMagickContent.\n";
- } else if (dynamic_pointer_cast<SndfileContent> (earliest->content)) {
- cout << " SndfileContent.\n";
- } else if (dynamic_pointer_cast<BlackDecoder> (earliest->decoder)) {
- cout << " Black.\n";
- } else if (dynamic_pointer_cast<SilenceDecoder> (earliest->decoder)) {
- cout << " Silence.\n";
+ if (earliest_audio != TIME_MAX) {
+ TimedAudioBuffers<DCPTime> tb = _audio_merger.pull (max (int64_t (0), earliest_audio));
+ Audio (tb.audio, tb.time);
+ /* This assumes that the audio_frames_to_time conversion is exact
+ so that there are no accumulated errors caused by rounding.
+ */
+ _audio_position += _film->audio_frames_to_time (tb.audio->frames ());
}
-
- earliest->decoder->pass ();
- _position = earliest->content->start() + earliest->decoder->position ();
- cout << "\tpassed to " << _position << " " << (_position / TIME_HZ) << "\n";
- return false;
-}
+ /* Emit the earliest thing */
-void
-Player::process_video (weak_ptr<Content> weak_content, shared_ptr<const Image> image, bool same, Time time)
-{
- shared_ptr<Content> content = weak_content.lock ();
- if (!content) {
- return;
+ shared_ptr<DecodedVideo> dv = dynamic_pointer_cast<DecodedVideo> (earliest_decoded);
+ shared_ptr<DecodedAudio> da = dynamic_pointer_cast<DecodedAudio> (earliest_decoded);
+ shared_ptr<DecodedImageSubtitle> dis = dynamic_pointer_cast<DecodedImageSubtitle> (earliest_decoded);
+ shared_ptr<DecodedTextSubtitle> dts = dynamic_pointer_cast<DecodedTextSubtitle> (earliest_decoded);
+
+ /* Will be set to false if we shouldn't consume the peeked DecodedThing */
+ bool consume = true;
+
+ if (dv && _video) {
+
+ if (_just_did_inaccurate_seek) {
+
+ /* Just emit; no subtlety */
+ emit_video (earliest_piece, dv);
+ step_video_position (dv);
+
+ } else if (dv->dcp_time > _video_position) {
+
+ /* Too far ahead */
+
+ list<shared_ptr<Piece> >::iterator i = _pieces.begin();
+ while (i != _pieces.end() && ((*i)->content->position() >= _video_position || _video_position >= (*i)->content->end())) {
+ ++i;
+ }
+
+ if (i == _pieces.end() || !_last_incoming_video.video || !_have_valid_pieces) {
+ /* We're outside all video content */
+ emit_black ();
+ _statistics.video.black++;
+ } else {
+ /* We're inside some video; repeat the frame */
+ _last_incoming_video.video->dcp_time = _video_position;
+ emit_video (_last_incoming_video.weak_piece, _last_incoming_video.video);
+ step_video_position (_last_incoming_video.video);
+ _statistics.video.repeat++;
+ }
+
+ consume = false;
+
+ } else if (dv->dcp_time == _video_position) {
+ /* We're ok */
+ emit_video (earliest_piece, dv);
+ step_video_position (dv);
+ _statistics.video.good++;
+ } else {
+ /* Too far behind: skip */
+ _statistics.video.skip++;
+ }
+
+ _just_did_inaccurate_seek = false;
+
+ } else if (da && _audio) {
+
+ if (da->dcp_time > _audio_position) {
+ /* Too far ahead */
+ emit_silence (da->dcp_time - _audio_position);
+ consume = false;
+ _statistics.audio.silence += (da->dcp_time - _audio_position);
+ } else if (da->dcp_time == _audio_position) {
+ /* We're ok */
+ emit_audio (earliest_piece, da);
+ _statistics.audio.good += da->data->frames();
+ } else {
+ /* Too far behind: skip */
+ _statistics.audio.skip += da->data->frames();
+ }
+
+ } else if (dis && _video) {
+ _image_subtitle.piece = earliest_piece;
+ _image_subtitle.subtitle = dis;
+ update_subtitle_from_image ();
+ } else if (dts && _video) {
+ _text_subtitle.piece = earliest_piece;
+ _text_subtitle.subtitle = dts;
+ update_subtitle_from_text ();
}
+
+ if (consume) {
+ earliest_piece->decoder->consume ();
+ }
- time += content->start ();
-
- Video (image, same, time);
+ return false;
}
void
-Player::process_audio (weak_ptr<Content> weak_content, shared_ptr<const AudioBuffers> audio, Time time)
+Player::emit_video (weak_ptr<Piece> weak_piece, shared_ptr<DecodedVideo> video)
{
- shared_ptr<Content> content = weak_content.lock ();
- if (!content) {
+ /* Keep a note of what came in so that we can repeat it if required */
+ _last_incoming_video.weak_piece = weak_piece;
+ _last_incoming_video.video = video;
+
+ shared_ptr<Piece> piece = weak_piece.lock ();
+ if (!piece) {
return;
}
+
+ shared_ptr<VideoContent> content = dynamic_pointer_cast<VideoContent> (piece->content);
+ assert (content);
+
+ FrameRateChange frc (content->video_frame_rate(), _film->video_frame_rate());
+
+ float const ratio = content->ratio() ? content->ratio()->ratio() : content->video_size_after_crop().ratio();
+ dcp::Size image_size = fit_ratio_within (ratio, _video_container_size);
+ if (_approximate_size) {
+ image_size.width &= ~3;
+ image_size.height &= ~3;
+ }
+
+ shared_ptr<PlayerImage> pi (
+ new PlayerImage (
+ video->image,
+ content->crop(),
+ image_size,
+ _video_container_size,
+ _film->scaler()
+ )
+ );
+
+ if (
+ _film->with_subtitles () &&
+ _out_subtitle.image &&
+ video->dcp_time >= _out_subtitle.from && video->dcp_time <= _out_subtitle.to
+ ) {
+
+ Position<int> const container_offset (
+ (_video_container_size.width - image_size.width) / 2,
+ (_video_container_size.height - image_size.height) / 2
+ );
+
+ pi->set_subtitle (_out_subtitle.image, _out_subtitle.position + container_offset);
+ }
+
+
+#ifdef DCPOMATIC_DEBUG
+ _last_video = piece->content;
+#endif
+
+ Video (pi, video->eyes, content->colour_conversion(), video->same, video->dcp_time);
- /* The time of this audio may indicate that some of our buffered audio is not going to
- be added to any more, so it can be emitted.
- */
-
- time += content->start ();
-
- if (time > _next_audio) {
- /* We can emit some audio from our buffers */
- OutputAudioFrame const N = _film->time_to_audio_frames (time - _next_audio);
- assert (N <= _audio_buffers.frames());
- shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
- emit->copy_from (&_audio_buffers, N, 0, 0);
- Audio (emit, _next_audio);
- _next_audio += _film->audio_frames_to_time (N);
-
- /* And remove it from our buffers */
- if (_audio_buffers.frames() > N) {
- _audio_buffers.move (N, 0, _audio_buffers.frames() - N);
- }
- _audio_buffers.set_frames (_audio_buffers.frames() - N);
- }
-
- /* Now accumulate the new audio into our buffers */
- _audio_buffers.ensure_size (_audio_buffers.frames() + audio->frames());
- _audio_buffers.accumulate_frames (audio.get(), 0, 0, audio->frames ());
- _audio_buffers.set_frames (_audio_buffers.frames() + audio->frames());
+ _last_emit_was_black = false;
}
void
-Player::flush ()
+Player::step_video_position (shared_ptr<DecodedVideo> video)
{
- if (_audio_buffers.frames() > 0) {
- shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), _audio_buffers.frames()));
- emit->copy_from (&_audio_buffers, _audio_buffers.frames(), 0, 0);
- Audio (emit, _next_audio);
- _next_audio += _film->audio_frames_to_time (_audio_buffers.frames ());
- _audio_buffers.set_frames (0);
+ /* This is a bit of a hack; don't update _video_position if EYES_RIGHT is on its way */
+ if (video->eyes != EYES_LEFT) {
+ /* This assumes that the video_frames_to_time conversion is exact
+ so that there are no accumulated errors caused by rounding.
+ */
+ _video_position += _film->video_frames_to_time (1);
}
}
-/** @return true on error */
void
-Player::seek (Time t)
+Player::emit_audio (weak_ptr<Piece> weak_piece, shared_ptr<DecodedAudio> audio)
{
- if (!_have_valid_pieces) {
- setup_pieces ();
- _have_valid_pieces = true;
- }
-
- if (_pieces.empty ()) {
+ shared_ptr<Piece> piece = weak_piece.lock ();
+ if (!piece) {
return;
}
-// cout << "seek to " << t << " " << (t / TIME_HZ) << "\n";
+ shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> (piece->content);
+ assert (content);
- for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
- Time s = t - (*i)->content->start ();
- s = max (static_cast<Time> (0), s);
- s = min ((*i)->content->length(), s);
-// cout << "seek [" << (*i)->content->file() << "," << (*i)->content->start() << "," << (*i)->content->end() << "] to " << s << "\n";
- (*i)->decoder->seek (s);
+ /* Gain */
+ if (content->audio_gain() != 0) {
+ shared_ptr<AudioBuffers> gain (new AudioBuffers (audio->data));
+ gain->apply_gain (content->audio_gain ());
+ audio->data = gain;
}
- /* XXX: don't seek audio because we don't need to... */
-}
+ /* Remap channels */
+ shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (_film->audio_channels(), audio->data->frames()));
+ dcp_mapped->make_silent ();
+ AudioMapping map = content->audio_mapping ();
+ for (int i = 0; i < map.content_channels(); ++i) {
+ for (int j = 0; j < _film->audio_channels(); ++j) {
+ if (map.get (i, static_cast<dcp::Channel> (j)) > 0) {
+ dcp_mapped->accumulate_channel (
+ audio->data.get(),
+ i,
+ static_cast<dcp::Channel> (j),
+ map.get (i, static_cast<dcp::Channel> (j))
+ );
+ }
+ }
+ }
+ audio->data = dcp_mapped;
-void
-Player::seek_back ()
-{
+ /* Delay */
+ audio->dcp_time += content->audio_delay() * TIME_HZ / 1000;
+ if (audio->dcp_time < 0) {
+ int const frames = - audio->dcp_time * _film->audio_frame_rate() / TIME_HZ;
+ if (frames >= audio->data->frames ()) {
+ return;
+ }
-}
+ shared_ptr<AudioBuffers> trimmed (new AudioBuffers (audio->data->channels(), audio->data->frames() - frames));
+ trimmed->copy_from (audio->data.get(), audio->data->frames() - frames, frames, 0);
-void
-Player::seek_forward ()
-{
+ audio->data = trimmed;
+ audio->dcp_time = 0;
+ }
+ _audio_merger.push (audio->data, audio->dcp_time);
}
void
-Player::add_black_piece (Time s, Time len)
+Player::flush ()
{
- shared_ptr<NullContent> nc (new NullContent (_film, s, len));
- nc->set_ratio (_film->container ());
- shared_ptr<BlackDecoder> bd (new BlackDecoder (_film, nc));
- bd->Video.connect (bind (&Player::process_video, this, nc, _1, _2, _3));
- _pieces.push_back (shared_ptr<Piece> (new Piece (nc, bd)));
- cout << "\tblack @ " << s << " -- " << (s + len) << "\n";
+ TimedAudioBuffers<DCPTime> tb = _audio_merger.flush ();
+ if (_audio && tb.audio) {
+ Audio (tb.audio, tb.time);
+ _audio_position += _film->audio_frames_to_time (tb.audio->frames ());
+ }
+
+ while (_video && _video_position < _audio_position) {
+ emit_black ();
+ }
+
+ while (_audio && _audio_position < _video_position) {
+ emit_silence (_video_position - _audio_position);
+ }
+
}
+/** Seek so that the next pass() will yield (approximately) the requested frame.
+ * Pass accurate = true to try harder to get close to the request.
+ * @return true on error
+ */
void
-Player::add_silent_piece (Time s, Time len)
+Player::seek (DCPTime t, bool accurate)
{
- shared_ptr<NullContent> nc (new NullContent (_film, s, len));
- shared_ptr<SilenceDecoder> sd (new SilenceDecoder (_film, nc));
- sd->Audio.connect (bind (&Player::process_audio, this, nc, _1, _2));
- _pieces.push_back (shared_ptr<Piece> (new Piece (nc, sd)));
- cout << "\tsilence @ " << s << " -- " << (s + len) << "\n";
-}
+ if (!_have_valid_pieces) {
+ setup_pieces ();
+ }
+ if (_pieces.empty ()) {
+ return;
+ }
+
+ for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
+ /* s is the offset of t from the start position of this content */
+ DCPTime s = t - (*i)->content->position ();
+ s = max (static_cast<DCPTime> (0), s);
+ s = min ((*i)->content->length_after_trim(), s);
+
+ /* Convert this to the content time */
+ ContentTime ct = (s + (*i)->content->trim_start()) * (*i)->frc.speed_up;
+
+ /* And seek the decoder */
+ (*i)->decoder->seek (ct, accurate);
+ }
+
+ _video_position = time_round_up (t, TIME_HZ / _film->video_frame_rate());
+ _audio_position = time_round_up (t, TIME_HZ / _film->audio_frame_rate());
+
+ _audio_merger.clear (_audio_position);
+
+ if (!accurate) {
+ /* We just did an inaccurate seek, so it's likely that the next thing seen
+ out of pass() will be a fair distance from _{video,audio}_position. Setting
+ this flag stops pass() from trying to fix that: we assume that if it
+ was an inaccurate seek then the caller does not care too much about
+ inserting black/silence to keep the time tidy.
+ */
+ _just_did_inaccurate_seek = true;
+ }
+}
void
Player::setup_pieces ()
{
- cout << "----- Player SETUP PIECES.\n";
-
list<shared_ptr<Piece> > old_pieces = _pieces;
-
_pieces.clear ();
- Playlist::ContentList content = _playlist->content ();
- sort (content.begin(), content.end(), ContentSorter ());
-
- for (Playlist::ContentList::iterator i = content.begin(); i != content.end(); ++i) {
+ ContentList content = _playlist->content ();
- shared_ptr<Decoder> decoder;
-
- /* XXX: into content? */
+ for (ContentList::iterator i = content.begin(); i != content.end(); ++i) {
- shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (*i);
- if (fc) {
- shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio));
+ if (!(*i)->paths_valid ()) {
+ continue;
+ }
+
+ shared_ptr<Decoder> decoder;
+ optional<FrameRateChange> frc;
+
+ /* Work out a FrameRateChange for the best overlap video for this content, in case we need it below */
+ DCPTime best_overlap_t = 0;
+ shared_ptr<VideoContent> best_overlap;
+ for (ContentList::iterator j = content.begin(); j != content.end(); ++j) {
+ shared_ptr<VideoContent> vc = dynamic_pointer_cast<VideoContent> (*j);
+ if (!vc) {
+ continue;
+ }
- fd->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3));
- fd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
- if (_video_container_size) {
- fd->set_video_container_size (_video_container_size.get ());
+ DCPTime const overlap = max (vc->position(), (*i)->position()) - min (vc->end(), (*i)->end());
+ if (overlap > best_overlap_t) {
+ best_overlap = vc;
+ best_overlap_t = overlap;
}
+ }
- decoder = fd;
- cout << "\tFFmpeg @ " << fc->start() << " -- " << fc->end() << "\n";
+ optional<FrameRateChange> best_overlap_frc;
+ if (best_overlap) {
+ best_overlap_frc = FrameRateChange (best_overlap->video_frame_rate(), _film->video_frame_rate ());
+ } else {
+ /* No video overlap; e.g. if the DCP is just audio */
+ best_overlap_frc = FrameRateChange (_film->video_frame_rate(), _film->video_frame_rate ());
}
-
- shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
+
+ /* FFmpeg */
+ shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (*i);
+ if (fc) {
+ decoder.reset (new FFmpegDecoder (_film, fc, _video, _audio));
+ frc = FrameRateChange (fc->video_frame_rate(), _film->video_frame_rate());
+ }
+
+ /* ImageContent */
+ shared_ptr<const ImageContent> ic = dynamic_pointer_cast<const ImageContent> (*i);
if (ic) {
- shared_ptr<ImageMagickDecoder> id;
-
- /* See if we can re-use an old ImageMagickDecoder */
+ /* See if we can re-use an old ImageDecoder */
for (list<shared_ptr<Piece> >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) {
- shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*j)->decoder);
+ shared_ptr<ImageDecoder> imd = dynamic_pointer_cast<ImageDecoder> ((*j)->decoder);
if (imd && imd->content() == ic) {
- id = imd;
+ decoder = imd;
}
}
- if (!id) {
- id.reset (new ImageMagickDecoder (_film, ic));
- id->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3));
- if (_video_container_size) {
- id->set_video_container_size (_video_container_size.get ());
- }
+ if (!decoder) {
+ decoder.reset (new ImageDecoder (_film, ic));
}
- decoder = id;
- cout << "\tImageMagick @ " << ic->start() << " -- " << ic->end() << "\n";
+ frc = FrameRateChange (ic->video_frame_rate(), _film->video_frame_rate());
}
+ /* SndfileContent */
shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
if (sc) {
- shared_ptr<AudioDecoder> sd (new SndfileDecoder (_film, sc));
- sd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
+ decoder.reset (new SndfileDecoder (_film, sc));
+ frc = best_overlap_frc;
+ }
- decoder = sd;
- cout << "\tSndfile @ " << sc->start() << " -- " << sc->end() << "\n";
+ /* SubRipContent */
+ shared_ptr<const SubRipContent> rc = dynamic_pointer_cast<const SubRipContent> (*i);
+ if (rc) {
+ decoder.reset (new SubRipDecoder (_film, rc));
+ frc = best_overlap_frc;
}
- _pieces.push_back (shared_ptr<Piece> (new Piece (*i, decoder)));
+ ContentTime st = (*i)->trim_start() * frc->speed_up;
+ decoder->seek (st, true);
+
+ _pieces.push_back (shared_ptr<Piece> (new Piece (*i, decoder, frc.get ())));
}
- /* Fill in visual gaps with black and audio gaps with silence */
+ _have_valid_pieces = true;
- Time video_pos = 0;
- Time audio_pos = 0;
- list<shared_ptr<Piece> > pieces_copy = _pieces;
- for (list<shared_ptr<Piece> >::iterator i = pieces_copy.begin(); i != pieces_copy.end(); ++i) {
- if (dynamic_pointer_cast<VideoContent> ((*i)->content)) {
- Time const diff = (*i)->content->start() - video_pos;
- if (diff > 0) {
- add_black_piece (video_pos, diff);
- }
- video_pos = (*i)->content->end();
- }
-
- shared_ptr<AudioContent> ac = dynamic_pointer_cast<AudioContent> ((*i)->content);
- if (ac && ac->audio_channels()) {
- Time const diff = (*i)->content->start() - audio_pos;
- if (diff > 0) {
- add_silent_piece (video_pos, diff);
- }
- audio_pos = (*i)->content->end();
- }
- }
+ /* The Piece for the _last_incoming_video will no longer be valid */
+ _last_incoming_video.video.reset ();
- if (video_pos < audio_pos) {
- add_black_piece (video_pos, audio_pos - video_pos);
- } else if (audio_pos < video_pos) {
- add_silent_piece (audio_pos, video_pos - audio_pos);
- }
+ _video_position = _audio_position = 0;
}
void
-Player::content_changed (weak_ptr<Content> w, int p)
+Player::content_changed (weak_ptr<Content> w, int property, bool frequent)
{
shared_ptr<Content> c = w.lock ();
if (!c) {
return;
}
- if (p == ContentProperty::START || p == ContentProperty::LENGTH) {
+ if (
+ property == ContentProperty::POSITION || property == ContentProperty::LENGTH ||
+ property == ContentProperty::TRIM_START || property == ContentProperty::TRIM_END ||
+ property == VideoContentProperty::VIDEO_FRAME_TYPE
+ ) {
+
+ _have_valid_pieces = false;
+ Changed (frequent);
+
+ } else if (
+ property == SubtitleContentProperty::SUBTITLE_X_OFFSET ||
+ property == SubtitleContentProperty::SUBTITLE_Y_OFFSET ||
+ property == SubtitleContentProperty::SUBTITLE_SCALE
+ ) {
+
+ update_subtitle_from_image ();
+ update_subtitle_from_text ();
+ Changed (frequent);
+
+ } else if (
+ property == VideoContentProperty::VIDEO_CROP || property == VideoContentProperty::VIDEO_RATIO ||
+ property == VideoContentProperty::VIDEO_FRAME_RATE
+ ) {
+
+ Changed (frequent);
+
+ } else if (property == ContentProperty::PATH) {
+
_have_valid_pieces = false;
+ Changed (frequent);
}
}
Player::playlist_changed ()
{
_have_valid_pieces = false;
+ Changed (false);
}
void
-Player::set_video_container_size (libdcp::Size s)
+Player::set_video_container_size (dcp::Size s)
{
_video_container_size = s;
- for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
- shared_ptr<VideoDecoder> vd = dynamic_pointer_cast<VideoDecoder> ((*i)->decoder);
- if (vd) {
- vd->set_video_container_size (s);
- }
+
+ shared_ptr<Image> im (new Image (PIX_FMT_RGB24, _video_container_size, true));
+ im->make_black ();
+
+ _black_frame.reset (
+ new PlayerImage (
+ im,
+ Crop(),
+ _video_container_size,
+ _video_container_size,
+ Scaler::from_id ("bicubic")
+ )
+ );
+}
+
+void
+Player::emit_black ()
+{
+#ifdef DCPOMATIC_DEBUG
+ _last_video.reset ();
+#endif
+
+ Video (_black_frame, EYES_BOTH, ColourConversion(), _last_emit_was_black, _video_position);
+ _video_position += _film->video_frames_to_time (1);
+ _last_emit_was_black = true;
+}
+
+void
+Player::emit_silence (DCPTime most)
+{
+ if (most == 0) {
+ return;
+ }
+
+ DCPTime t = min (most, TIME_HZ / 2);
+ shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), t * _film->audio_frame_rate() / TIME_HZ));
+ silence->make_silent ();
+ Audio (silence, _audio_position);
+
+ _audio_position += t;
+}
+
+void
+Player::film_changed (Film::Property p)
+{
+ /* Here we should notice Film properties that affect our output, and
+ alert listeners that our output now would be different to how it was
+ last time we were run.
+ */
+
+ if (p == Film::SCALER || p == Film::WITH_SUBTITLES || p == Film::CONTAINER || p == Film::VIDEO_FRAME_RATE) {
+ Changed (false);
+ }
+}
+
+void
+Player::update_subtitle_from_image ()
+{
+ shared_ptr<Piece> piece = _image_subtitle.piece.lock ();
+ if (!piece) {
+ return;
}
+
+ if (!_image_subtitle.subtitle->image) {
+ _out_subtitle.image.reset ();
+ return;
+ }
+
+ shared_ptr<SubtitleContent> sc = dynamic_pointer_cast<SubtitleContent> (piece->content);
+ assert (sc);
+
+ dcpomatic::Rect<double> in_rect = _image_subtitle.subtitle->rect;
+ dcp::Size scaled_size;
+
+ in_rect.x += sc->subtitle_x_offset ();
+ in_rect.y += sc->subtitle_y_offset ();
+
+ /* We will scale the subtitle up to fit _video_container_size, and also by the additional subtitle_scale */
+ scaled_size.width = in_rect.width * _video_container_size.width * sc->subtitle_scale ();
+ scaled_size.height = in_rect.height * _video_container_size.height * sc->subtitle_scale ();
+
+ /* Then we need a corrective translation, consisting of two parts:
+ *
+ * 1. that which is the result of the scaling of the subtitle by _video_container_size; this will be
+ * rect.x * _video_container_size.width and rect.y * _video_container_size.height.
+ *
+ * 2. that to shift the origin of the scale by subtitle_scale to the centre of the subtitle; this will be
+ * (width_before_subtitle_scale * (1 - subtitle_scale) / 2) and
+ * (height_before_subtitle_scale * (1 - subtitle_scale) / 2).
+ *
+ * Combining these two translations gives these expressions.
+ */
+
+ _out_subtitle.position.x = rint (_video_container_size.width * (in_rect.x + (in_rect.width * (1 - sc->subtitle_scale ()) / 2)));
+ _out_subtitle.position.y = rint (_video_container_size.height * (in_rect.y + (in_rect.height * (1 - sc->subtitle_scale ()) / 2)));
+
+ _out_subtitle.image = _image_subtitle.subtitle->image->scale (
+ scaled_size,
+ Scaler::from_id ("bicubic"),
+ _image_subtitle.subtitle->image->pixel_format (),
+ true
+ );
+
+ _out_subtitle.from = _image_subtitle.subtitle->dcp_time + piece->content->position ();
+ _out_subtitle.to = _image_subtitle.subtitle->dcp_time_to + piece->content->position ();
+}
+
+/** Re-emit the last frame that was emitted, using current settings for crop, ratio, scaler and subtitles.
+ * @return false if this could not be done.
+ */
+bool
+Player::repeat_last_video ()
+{
+ if (!_last_incoming_video.video || !_have_valid_pieces) {
+ return false;
+ }
+
+ emit_video (
+ _last_incoming_video.weak_piece,
+ _last_incoming_video.video
+ );
+
+ return true;
+}
+
+void
+Player::update_subtitle_from_text ()
+{
+ if (_text_subtitle.subtitle->subs.empty ()) {
+ _out_subtitle.image.reset ();
+ return;
+ }
+
+ render_subtitles (_text_subtitle.subtitle->subs, _video_container_size, _out_subtitle.image, _out_subtitle.position);
+}
+
+void
+Player::set_approximate_size ()
+{
+ _approximate_size = true;
+}
+
+PlayerImage::PlayerImage (
+ shared_ptr<const Image> in,
+ Crop crop,
+ dcp::Size inter_size,
+ dcp::Size out_size,
+ Scaler const * scaler
+ )
+ : _in (in)
+ , _crop (crop)
+ , _inter_size (inter_size)
+ , _out_size (out_size)
+ , _scaler (scaler)
+{
+
+}
+
+void
+PlayerImage::set_subtitle (shared_ptr<const Image> image, Position<int> pos)
+{
+ _subtitle_image = image;
+ _subtitle_position = pos;
+}
+
+shared_ptr<Image>
+PlayerImage::image (AVPixelFormat format, bool aligned)
+{
+ shared_ptr<Image> out = _in->crop_scale_window (_crop, _inter_size, _out_size, _scaler, format, aligned);
+
+ Position<int> const container_offset ((_out_size.width - _inter_size.width) / 2, (_out_size.height - _inter_size.width) / 2);
+
+ if (_subtitle_image) {
+ out->alpha_blend (_subtitle_image, _subtitle_position);
+ }
+
+ return out;
+}
+
+void
+PlayerStatistics::dump (shared_ptr<Log> log) const
+{
+ log->log (String::compose ("Video: %1 good %2 skipped %3 black %4 repeat", video.good, video.skip, video.black, video.repeat));
+ log->log (String::compose ("Audio: %1 good %2 skipped %3 silence", audio.good, audio.skip, audio.silence));
+}
+
+PlayerStatistics const &
+Player::statistics () const
+{
+ return _statistics;
}