#include "atmos_decoder.h"
-#include "player.h"
-#include "film.h"
#include "audio_buffers.h"
+#include "audio_content.h"
+#include "audio_decoder.h"
+#include "audio_processor.h"
+#include "compose.hpp"
+#include "config.h"
#include "content_audio.h"
+#include "content_video.h"
#include "dcp_content.h"
+#include "dcp_decoder.h"
#include "dcpomatic_log.h"
-#include "job.h"
+#include "decoder.h"
+#include "decoder_factory.h"
+#include "ffmpeg_content.h"
+#include "film.h"
+#include "frame_rate_change.h"
#include "image.h"
-#include "raw_image_proxy.h"
-#include "ratio.h"
+#include "image_decoder.h"
+#include "job.h"
#include "log.h"
-#include "render_text.h"
-#include "config.h"
-#include "content_video.h"
+#include "maths_util.h"
+#include "piece.h"
+#include "player.h"
#include "player_video.h"
-#include "frame_rate_change.h"
-#include "audio_processor.h"
#include "playlist.h"
+#include "ratio.h"
+#include "raw_image_proxy.h"
#include "referenced_reel_asset.h"
-#include "decoder_factory.h"
-#include "decoder.h"
-#include "video_decoder.h"
-#include "audio_decoder.h"
+#include "render_text.h"
+#include "shuffler.h"
#include "text_content.h"
#include "text_decoder.h"
-#include "ffmpeg_content.h"
-#include "audio_content.h"
-#include "dcp_decoder.h"
-#include "image_decoder.h"
-#include "compose.hpp"
-#include "shuffler.h"
#include "timer.h"
+#include "video_decoder.h"
#include <dcp/reel.h>
+#include <dcp/reel_closed_caption_asset.h>
+#include <dcp/reel_picture_asset.h>
#include <dcp/reel_sound_asset.h>
#include <dcp/reel_subtitle_asset.h>
-#include <dcp/reel_picture_asset.h>
-#include <dcp/reel_closed_caption_asset.h>
-#include <stdint.h>
#include <algorithm>
#include <iostream>
+#include <stdint.h>
#include "i18n.h"
using std::list;
using std::make_pair;
using std::make_shared;
+using std::make_shared;
using std::max;
using std::min;
using std::min;
using std::shared_ptr;
using std::vector;
using std::weak_ptr;
-using std::make_shared;
using boost::optional;
using boost::scoped_ptr;
#if BOOST_VERSION >= 106100
bool
have_video (shared_ptr<const Content> content)
{
- return static_cast<bool>(content->video) && content->video->use();
+ return static_cast<bool>(content->video) && content->video->use() && content->can_be_played();
}
_black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
_silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
- _last_video_time = boost::optional<dcpomatic::DCPTime>();
- _last_video_eyes = Eyes::BOTH;
- _last_audio_time = boost::optional<dcpomatic::DCPTime>();
+ _next_video_time = boost::none;
+ _next_video_eyes = Eyes::BOTH;
+ _next_audio_time = boost::none;
}
{
/* Does not require a lock on _mutex as it's only called from DCPEncoder */
- list<ReferencedReelAsset> a;
+ list<ReferencedReelAsset> reel_assets;
- for (auto i: playlist()->content()) {
- auto j = dynamic_pointer_cast<DCPContent> (i);
- if (!j) {
+ for (auto content: playlist()->content()) {
+ auto dcp = dynamic_pointer_cast<DCPContent>(content);
+ if (!dcp) {
+ continue;
+ }
+
+ if (!dcp->reference_video() && !dcp->reference_audio() && !dcp->reference_text(TextType::OPEN_SUBTITLE) && !dcp->reference_text(TextType::CLOSED_CAPTION)) {
continue;
}
scoped_ptr<DCPDecoder> decoder;
try {
- decoder.reset (new DCPDecoder(_film, j, false, false, shared_ptr<DCPDecoder>()));
+ decoder.reset (new DCPDecoder(_film, dcp, false, false, shared_ptr<DCPDecoder>()));
} catch (...) {
- return a;
+ return reel_assets;
}
- DCPOMATIC_ASSERT (j->video_frame_rate ());
- double const cfr = j->video_frame_rate().get();
- Frame const trim_start = j->trim_start().frames_round (cfr);
- Frame const trim_end = j->trim_end().frames_round (cfr);
- int const ffr = _film->video_frame_rate ();
+ auto const frame_rate = _film->video_frame_rate();
+ DCPOMATIC_ASSERT (dcp->video_frame_rate());
+ /* We should only be referencing if the DCP rate is the same as the film rate */
+ DCPOMATIC_ASSERT (std::round(dcp->video_frame_rate().get()) == frame_rate);
+
+ Frame const trim_start = dcp->trim_start().frames_round(frame_rate);
+ Frame const trim_end = dcp->trim_end().frames_round(frame_rate);
/* position in the asset from the start */
int64_t offset_from_start = 0;
- /* position in the asset from the end */
+ /* position i the asset from the end */
int64_t offset_from_end = 0;
- for (auto k: decoder->reels()) {
+ for (auto reel: decoder->reels()) {
/* Assume that main picture duration is the length of the reel */
- offset_from_end += k->main_picture()->actual_duration();
+ offset_from_end += reel->main_picture()->actual_duration();
}
- for (auto k: decoder->reels()) {
+ for (auto reel: decoder->reels()) {
/* Assume that main picture duration is the length of the reel */
- int64_t const reel_duration = k->main_picture()->actual_duration();
+ int64_t const reel_duration = reel->main_picture()->actual_duration();
/* See doc/design/trim_reels.svg */
Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
Frame const reel_trim_end = min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
- auto const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
- if (j->reference_video ()) {
- maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
+ auto const from = max(DCPTime(), content->position() + DCPTime::from_frames(offset_from_start, frame_rate) - DCPTime::from_frames(trim_start, frame_rate));
+ if (dcp->reference_video()) {
+ maybe_add_asset (reel_assets, reel->main_picture(), reel_trim_start, reel_trim_end, from, frame_rate);
}
- if (j->reference_audio ()) {
- maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
+ if (dcp->reference_audio()) {
+ maybe_add_asset (reel_assets, reel->main_sound(), reel_trim_start, reel_trim_end, from, frame_rate);
}
- if (j->reference_text (TextType::OPEN_SUBTITLE)) {
- maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
+ if (dcp->reference_text(TextType::OPEN_SUBTITLE)) {
+ maybe_add_asset (reel_assets, reel->main_subtitle(), reel_trim_start, reel_trim_end, from, frame_rate);
}
- if (j->reference_text (TextType::CLOSED_CAPTION)) {
- for (auto l: k->closed_captions()) {
- maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
+ if (dcp->reference_text(TextType::CLOSED_CAPTION)) {
+ for (auto caption: reel->closed_captions()) {
+ maybe_add_asset (reel_assets, caption, reel_trim_start, reel_trim_end, from, frame_rate);
}
}
}
}
- return a;
+ return reel_assets;
}
earliest_content->done = earliest_content->decoder->pass ();
auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
if (dcp && !_play_referenced && dcp->reference_audio()) {
- /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
+ /* We are skipping some referenced DCP audio content, so we need to update _next_audio_time
to `hide' the fact that no audio was emitted during the referenced DCP (though
we need to behave as though it was).
*/
- _last_audio_time = dcp->end (_film);
+ _next_audio_time = dcp->end (_film);
}
break;
}
{
LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
DCPTimePeriod period (_silent.period_at_position());
- if (_last_audio_time) {
+ if (_next_audio_time) {
/* Sometimes the thing that happened last finishes fractionally before
or after this silence. Bodge the start time of the silence to fix it.
I think this is nothing to worry about since we will just add or
remove a little silence at the end of some content.
*/
- int64_t const error = labs(period.from.get() - _last_audio_time->get());
+ int64_t const error = labs(period.from.get() - _next_audio_time->get());
/* Let's not worry about less than a frame at 24fps */
int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
if (error >= too_much_error) {
_film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
}
DCPOMATIC_ASSERT (error < too_much_error);
- period.from = *_last_audio_time;
+ period.from = *_next_audio_time;
}
if (period.duration() > one_video_frame()) {
period.to = period.from + one_video_frame();
/* Emit any audio that is ready */
/* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
- of our streams, or the position of the _silent.
+ of our streams, or the position of the _silent. First, though we choose only streams that are less than
+ ignore_streams_behind seconds behind the furthest ahead (we assume that if a stream has fallen that far
+ behind it has finished). This is so that we don't withhold audio indefinitely awaiting data from a stream
+ that will never come, causing bugs like #2101.
*/
- auto pull_to = _playback_length;
+ constexpr int ignore_streams_behind = 5;
+
+ using state_pair = std::pair<AudioStreamPtr, StreamState>;
+
+ /* Find the 'leading' stream (i.e. the one that pushed data most recently) */
+ auto latest_last_push_end = std::max_element(
+ _stream_states.begin(),
+ _stream_states.end(),
+ [](state_pair const& a, state_pair const& b) { return a.second.last_push_end < b.second.last_push_end; }
+ );
+
+ if (latest_last_push_end != _stream_states.end()) {
+ LOG_DEBUG_PLAYER("Leading stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end));
+ }
+
+ /* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
+ std::map<AudioStreamPtr, StreamState> alive_stream_states;
for (auto const& i: _stream_states) {
+ if ((latest_last_push_end->second.last_push_end - i.second.last_push_end) < dcpomatic::DCPTime::from_seconds(ignore_streams_behind)) {
+ alive_stream_states.insert(i);
+ } else {
+ LOG_DEBUG_PLAYER("Ignoring stream %1 because it is too far behind", i.second.piece->content->path(0));
+ }
+ }
+
+ auto pull_to = _playback_length;
+ for (auto const& i: alive_stream_states) {
if (!i.second.piece->done && i.second.last_push_end < pull_to) {
pull_to = i.second.last_push_end;
}
LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
auto audio = _audio_merger.pull (pull_to);
for (auto i = audio.begin(); i != audio.end(); ++i) {
- if (_last_audio_time && i->second < *_last_audio_time) {
+ if (_next_audio_time && i->second < *_next_audio_time) {
/* This new data comes before the last we emitted (or the last seek); discard it */
- auto cut = discard_audio (i->first, i->second, *_last_audio_time);
+ auto cut = discard_audio (i->first, i->second, *_next_audio_time);
if (!cut.first) {
continue;
}
*i = cut;
- } else if (_last_audio_time && i->second > *_last_audio_time) {
+ } else if (_next_audio_time && i->second > *_next_audio_time) {
/* There's a gap between this data and the last we emitted; fill with silence */
- fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
+ fill_audio (DCPTimePeriod (*_next_audio_time, i->second));
}
emit_audio (i->first, i->second);
for (auto const& i: _delay) {
do_emit_video(i.first, i.second);
}
+
+ /* Perhaps we should have Empty entries for both eyes in the 3D case (somehow).
+ * However, if we have L and R video files, and one is shorter than the other,
+ * the fill code in ::video mostly takes care of filling in the gaps.
+ * However, since it fills at the point when it knows there is more video coming
+ * at time t (so it should fill any gap up to t) it can't do anything right at the
+ * end. This is particularly bad news if the last frame emitted is a LEFT
+ * eye, as the MXF writer will complain about the 3D sequence being wrong.
+ * Here's a hack to workaround that particular case.
+ */
+ if (_next_video_eyes && _next_video_time && *_next_video_eyes == Eyes::RIGHT) {
+ do_emit_video (black_player_video_frame(Eyes::RIGHT), *_next_video_time);
+ }
}
return done;
if it's after the content's period here as in that case we still need to fill any gap between
`now' and the end of the content's period.
*/
- if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
+ if (time < piece->content->position() || (_next_video_time && time < *_next_video_time)) {
return;
}
*/
DCPTime fill_to = min (time, piece->content->end(_film));
- if (_last_video_time) {
- DCPTime fill_from = max (*_last_video_time, piece->content->position());
+ if (_next_video_time) {
+ DCPTime fill_from = max (*_next_video_time, piece->content->position());
/* Fill if we have more than half a frame to do */
if ((fill_to - fill_from) > one_video_frame() / 2) {
fill_to_eyes = Eyes::LEFT;
}
auto j = fill_from;
- auto eyes = _last_video_eyes.get_value_or(Eyes::LEFT);
+ auto eyes = _next_video_eyes.get_value_or(Eyes::LEFT);
if (eyes == Eyes::BOTH) {
eyes = Eyes::LEFT;
}
DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
- /* Gain */
-
- if (content->gain() != 0) {
- auto gain = make_shared<AudioBuffers>(content_audio.audio);
- gain->apply_gain (content->gain());
- content_audio.audio = gain;
+ /* Gain and fade */
+
+ auto const fade_coeffs = content->fade (stream, content_audio.frame, content_audio.audio->frames(), rfr);
+ if (content->gain() != 0 || !fade_coeffs.empty()) {
+ auto gain_buffers = make_shared<AudioBuffers>(content_audio.audio);
+ if (!fade_coeffs.empty()) {
+ /* Apply both fade and gain */
+ DCPOMATIC_ASSERT (fade_coeffs.size() == static_cast<size_t>(gain_buffers->frames()));
+ auto const channels = gain_buffers->channels();
+ auto const frames = fade_coeffs.size();
+ auto data = gain_buffers->data();
+ auto const gain = db_to_linear (content->gain());
+ for (auto channel = 0; channel < channels; ++channel) {
+ for (auto frame = 0U; frame < frames; ++frame) {
+ data[channel][frame] *= gain * fade_coeffs[frame];
+ }
+ }
+ } else {
+ /* Just apply gain */
+ gain_buffers->apply_gain (content->gain());
+ }
+ content_audio.audio = gain_buffers;
}
/* Remap */
}
if (accurate) {
- _last_video_time = time;
- _last_video_eyes = Eyes::LEFT;
- _last_audio_time = time;
+ _next_video_time = time;
+ _next_video_eyes = Eyes::LEFT;
+ _next_audio_time = time;
} else {
- _last_video_time = optional<DCPTime>();
- _last_video_eyes = optional<Eyes>();
- _last_audio_time = optional<DCPTime>();
+ _next_video_time = boost::none;
+ _next_video_eyes = boost::none;
+ _next_audio_time = boost::none;
}
_black.set_position (time);
}
}
- /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
+ /* We need a delay to give a little wiggle room to ensure that relevant subtitles arrive at the
player before the video that requires them.
*/
_delay.push_back (make_pair (pv, time));
if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
- _last_video_time = time + one_video_frame();
+ _next_video_time = time + one_video_frame();
}
- _last_video_eyes = increment_eyes (pv->eyes());
+ _next_video_eyes = increment_eyes (pv->eyes());
if (_delay.size() < 3) {
return;
Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
{
/* Log if the assert below is about to fail */
- if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
- _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
+ if (_next_audio_time && labs(time.get() - _next_audio_time->get()) > 1) {
+ _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_next_audio_time)), LogEntry::TYPE_WARNING);
}
/* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
- DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
+ DCPOMATIC_ASSERT (!_next_audio_time || labs(time.get() - _next_audio_time->get()) < 2);
Audio (data, time, _film->audio_frame_rate());
- _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
+ _next_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
}
optional<DCPTime>
-Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
+Player::content_time_to_dcp (shared_ptr<const Content> content, ContentTime t)
{
boost::mutex::scoped_lock lm (_mutex);
void
-Player::atmos (weak_ptr<Piece>, ContentAtmos data)
+Player::atmos (weak_ptr<Piece> weak_piece, ContentAtmos data)
{
if (_suspended) {
return;
}
- Atmos (data.data, DCPTime::from_frames(data.frame, _film->video_frame_rate()), data.metadata);
+ auto piece = weak_piece.lock ();
+ DCPOMATIC_ASSERT (piece);
+
+ auto const vfr = _film->video_frame_rate();
+
+ DCPTime const dcp_time = DCPTime::from_frames(data.frame, vfr) - DCPTime(piece->content->trim_start(), FrameRateChange(vfr, vfr));
+ if (dcp_time < piece->content->position() || dcp_time >= (piece->content->end(_film))) {
+ return;
+ }
+
+ Atmos (data.data, dcp_time, data.metadata);
}