#include "dcp_subtitle_decoder.h"
#include "audio_processor.h"
#include "playlist.h"
+#include <dcp/reel.h>
+#include <dcp/reel_sound_asset.h>
+#include <dcp/reel_subtitle_asset.h>
+#include <dcp/reel_picture_asset.h>
#include <boost/foreach.hpp>
#include <stdint.h>
#include <algorithm>
+#include <iostream>
#include "i18n.h"
, _ignore_audio (false)
, _always_burn_subtitles (false)
, _fast (false)
+ , _play_referenced (false)
{
_film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
_playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
);
}
-/** @return All PlayerVideos at the given time (there may be two frames for 3D) */
+/** @return All PlayerVideos at the given time. There may be none if the content
+ * at `time' is a DCP which we are passing through (i.e. referring to by reference)
+ * or 2 if we have 3D.
+ */
list<shared_ptr<PlayerVideo> >
Player::get_video (DCPTime time, bool accurate)
{
shared_ptr<VideoContent> video_content = dynamic_pointer_cast<VideoContent> (piece->content);
DCPOMATIC_ASSERT (video_content);
+ shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (video_content);
+ if (dcp_content && dcp_content->reference_video () && !_play_referenced) {
+ continue;
+ }
+
bool const use =
/* always use the last video */
piece == last ||
return pvf;
}
+/** @return Audio data or 0 if the only audio data here is referenced DCP data */
shared_ptr<AudioBuffers>
Player::get_audio (DCPTime time, DCPTime length, bool accurate)
{
return audio;
}
- for (list<shared_ptr<Piece> >::iterator i = ov.begin(); i != ov.end(); ++i) {
+ bool all_referenced = true;
+ BOOST_FOREACH (shared_ptr<Piece> i, ov) {
+ shared_ptr<AudioContent> audio_content = dynamic_pointer_cast<AudioContent> (i->content);
+ shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (i->content);
+ if (audio_content && (!dcp_content || !dcp_content->reference_audio ())) {
+ /* There is audio content which is not from a DCP or not set to be referenced */
+ all_referenced = false;
+ }
+ }
+
+ if (all_referenced && !_play_referenced) {
+ return shared_ptr<AudioBuffers> ();
+ }
- shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> ((*i)->content);
+ BOOST_FOREACH (shared_ptr<Piece> i, ov) {
+
+ shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> (i->content);
DCPOMATIC_ASSERT (content);
- shared_ptr<AudioDecoder> decoder = dynamic_pointer_cast<AudioDecoder> ((*i)->decoder);
+ shared_ptr<AudioDecoder> decoder = dynamic_pointer_cast<AudioDecoder> (i->decoder);
DCPOMATIC_ASSERT (decoder);
/* The time that we should request from the content */
request = DCPTime ();
}
- Frame const content_frame = dcp_to_resampled_audio (*i, request);
+ Frame const content_frame = dcp_to_resampled_audio (i, request);
BOOST_FOREACH (AudioStreamPtr j, content->audio_streams ()) {
}
if (_audio_processor) {
- dcp_mapped = _audio_processor->run (dcp_mapped);
+ dcp_mapped = _audio_processor->run (dcp_mapped, _film->audio_channels ());
}
all.audio = dcp_mapped;
continue;
}
+ shared_ptr<DCPContent> dcp_content = dynamic_pointer_cast<DCPContent> (subtitle_content);
+ if (dcp_content && dcp_content->reference_subtitle () && !_play_referenced) {
+ continue;
+ }
+
shared_ptr<SubtitleDecoder> subtitle_decoder = dynamic_pointer_cast<SubtitleDecoder> ((*j)->decoder);
ContentTime const from = dcp_to_content_subtitle (*j, time);
/* XXX: this video_frame_rate() should be the rate that the subtitle content has been prepared for */
_fast = true;
_have_valid_pieces = false;
}
+
+void
+Player::set_play_referenced ()
+{
+ _play_referenced = true;
+ _have_valid_pieces = false;
+}
+
+list<shared_ptr<dcp::ReelAsset> >
+Player::get_reel_assets ()
+{
+ list<shared_ptr<dcp::ReelAsset> > a;
+
+ BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
+ shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
+ if (!j) {
+ continue;
+ }
+ /* XXX: hack hack hack */
+ DCPDecoder decoder (j, false);
+ if (j->reference_video ()) {
+ a.push_back (decoder.reels().front()->main_picture ());
+ }
+ if (j->reference_audio ()) {
+ a.push_back (decoder.reels().front()->main_sound ());
+ }
+ if (j->reference_subtitle ()) {
+ a.push_back (decoder.reels().front()->main_subtitle ());
+ }
+ }
+
+ return a;
+}