using boost::weak_ptr;
using boost::dynamic_pointer_cast;
-//#define DEBUG_PLAYER 1
-
class Piece
{
public:
: content (c)
, video_position (c->position ())
, audio_position (c->position ())
+ , repeat_to_do (0)
+ , repeat_done (0)
{}
Piece (shared_ptr<Content> c, shared_ptr<Decoder> d)
, video_position (c->position ())
, audio_position (c->position ())
{}
+
+ /** Set this piece to repeat a video frame a given number of times */
+ void set_repeat (IncomingVideo video, int num)
+ {
+ repeat_video = video;
+ repeat_to_do = num;
+ repeat_done = 0;
+ }
+
+ void reset_repeat ()
+ {
+ repeat_video.image.reset ();
+ repeat_to_do = 0;
+ repeat_done = 0;
+ }
+
+ bool repeating () const
+ {
+ return repeat_done != repeat_to_do;
+ }
+
+ void repeat (Player* player)
+ {
+ player->process_video (
+ repeat_video.weak_piece,
+ repeat_video.image,
+ repeat_video.eyes,
+ repeat_done > 0,
+ repeat_video.frame,
+ (repeat_done + 1) * (TIME_HZ / player->_film->video_frame_rate ())
+ );
+
+ ++repeat_done;
+ }
shared_ptr<Content> content;
shared_ptr<Decoder> decoder;
+ /** Time of the last video we emitted relative to the start of the DCP */
Time video_position;
+ /** Time of the last audio we emitted relative to the start of the DCP */
Time audio_position;
-};
-#ifdef DEBUG_PLAYER
-std::ostream& operator<<(std::ostream& s, Piece const & p)
-{
- if (dynamic_pointer_cast<FFmpegContent> (p.content)) {
- s << "\tffmpeg ";
- } else if (dynamic_pointer_cast<StillImageContent> (p.content)) {
- s << "\tstill image";
- } else if (dynamic_pointer_cast<SndfileContent> (p.content)) {
- s << "\tsndfile ";
- }
-
- s << " at " << p.content->position() << " until " << p.content->end();
-
- return s;
-}
-#endif
+ IncomingVideo repeat_video;
+ int repeat_to_do;
+ int repeat_done;
+};
Player::Player (shared_ptr<const Film> f, shared_ptr<const Playlist> p)
: _film (f)
_have_valid_pieces = true;
}
-#ifdef DEBUG_PLAYER
- cout << "= PASS\n";
-#endif
-
Time earliest_t = TIME_MAX;
shared_ptr<Piece> earliest;
enum {
continue;
}
- if (_video && dynamic_pointer_cast<VideoDecoder> ((*i)->decoder)) {
+ shared_ptr<VideoDecoder> vd = dynamic_pointer_cast<VideoDecoder> ((*i)->decoder);
+ shared_ptr<AudioDecoder> ad = dynamic_pointer_cast<AudioDecoder> ((*i)->decoder);
+
+ if (_video && vd) {
if ((*i)->video_position < earliest_t) {
earliest_t = (*i)->video_position;
earliest = *i;
}
}
- if (_audio && dynamic_pointer_cast<AudioDecoder> ((*i)->decoder)) {
+ if (_audio && ad && ad->has_audio ()) {
if ((*i)->audio_position < earliest_t) {
earliest_t = (*i)->audio_position;
earliest = *i;
}
if (!earliest) {
-#ifdef DEBUG_PLAYER
- cout << "no earliest piece.\n";
-#endif
-
flush ();
return true;
}
switch (type) {
case VIDEO:
if (earliest_t > _video_position) {
-#ifdef DEBUG_PLAYER
- cout << "no video here; emitting black frame (earliest=" << earliest_t << ", video_position=" << _video_position << ").\n";
-#endif
emit_black ();
} else {
-#ifdef DEBUG_PLAYER
- cout << "Pass video " << *earliest << "\n";
-#endif
- earliest->decoder->pass ();
+ if (earliest->repeating ()) {
+ earliest->repeat (this);
+ } else {
+ earliest->decoder->pass ();
+ }
}
break;
case AUDIO:
if (earliest_t > _audio_position) {
-#ifdef DEBUG_PLAYER
- cout << "no audio here (none until " << earliest_t << "); emitting silence.\n";
-#endif
emit_silence (_film->time_to_audio_frames (earliest_t - _audio_position));
} else {
-#ifdef DEBUG_PLAYER
- cout << "Pass audio " << *earliest << "\n";
-#endif
earliest->decoder->pass ();
if (earliest->decoder->done()) {
}
if (_audio) {
- Time audio_done_up_to = TIME_MAX;
+ boost::optional<Time> audio_done_up_to;
for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
+ if ((*i)->decoder->done ()) {
+ continue;
+ }
+
if (dynamic_pointer_cast<AudioDecoder> ((*i)->decoder)) {
- audio_done_up_to = min (audio_done_up_to, (*i)->audio_position);
+ audio_done_up_to = min (audio_done_up_to.get_value_or (TIME_MAX), (*i)->audio_position);
}
}
- TimedAudioBuffers<Time> tb = _audio_merger.pull (audio_done_up_to);
- Audio (tb.audio, tb.time);
- _audio_position += _film->audio_frames_to_time (tb.audio->frames ());
+ if (audio_done_up_to) {
+ TimedAudioBuffers<Time> tb = _audio_merger.pull (audio_done_up_to.get ());
+ Audio (tb.audio, tb.time);
+ _audio_position += _film->audio_frames_to_time (tb.audio->frames ());
+ }
}
-#ifdef DEBUG_PLAYER
- cout << "\tpost pass _video_position=" << _video_position << " _audio_position=" << _audio_position << "\n";
-#endif
-
return false;
}
+/** @param extra Amount of extra time to add to the content frame's time (for repeat) */
void
-Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image, Eyes eyes, bool same, VideoContent::Frame frame)
+Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image, Eyes eyes, bool same, VideoContent::Frame frame, Time extra)
{
+ /* Keep a note of what came in so that we can repeat it if required */
+ _last_incoming_video.weak_piece = weak_piece;
+ _last_incoming_video.image = image;
+ _last_incoming_video.eyes = eyes;
+ _last_incoming_video.same = same;
+ _last_incoming_video.frame = frame;
+ _last_incoming_video.extra = extra;
+
shared_ptr<Piece> piece = weak_piece.lock ();
if (!piece) {
return;
work_image = work_image->scale (image_size, _film->scaler(), PIX_FMT_RGB24, true);
- Time time = content->position() + relative_time - content->trim_start ();
+ Time time = content->position() + relative_time + extra - content->trim_start ();
if (_film->with_subtitles () && _out_subtitle.image && time >= _out_subtitle.from && time <= _out_subtitle.to) {
work_image->alpha_blend (_out_subtitle.image, _out_subtitle.position);
#endif
Video (work_image, eyes, content->colour_conversion(), same, time);
- time += TIME_HZ / _film->video_frame_rate();
-
- if (frc.repeat) {
- Video (work_image, eyes, content->colour_conversion(), true, time);
- time += TIME_HZ / _film->video_frame_rate();
- }
+ time += TIME_HZ / _film->video_frame_rate();
_last_emit_was_black = false;
-
_video_position = piece->video_position = time;
+
+ if (frc.repeat > 1 && !piece->repeating ()) {
+ piece->set_repeat (_last_incoming_video, frc.repeat - 1);
+ }
}
void
return;
}
- Time time = content->position() + (content->audio_delay() * TIME_HZ / 1000) + relative_time;
+ Time time = content->position() + (content->audio_delay() * TIME_HZ / 1000) + relative_time - content->trim_start ();
/* Remap channels */
shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (_film->audio_channels(), audio->frames()));
if (!vc) {
continue;
}
-
+
+ /* s is the offset of t from the start position of this content */
Time s = t - vc->position ();
s = max (static_cast<Time> (0), s);
s = min (vc->length_after_trim(), s);
+ /* Hence set the piece positions to the `global' time */
(*i)->video_position = (*i)->audio_position = vc->position() + s;
- FrameRateConversion frc (vc->video_frame_rate(), _film->video_frame_rate());
- /* Here we are converting from time (in the DCP) to a frame number in the content.
- Hence we need to use the DCP's frame rate and the double/skip correction, not
- the source's rate.
- */
- VideoContent::Frame f = (s + vc->trim_start ()) * _film->video_frame_rate() / (frc.factor() * TIME_HZ);
- dynamic_pointer_cast<VideoDecoder>((*i)->decoder)->seek (f, accurate);
+ /* And seek the decoder */
+ dynamic_pointer_cast<VideoDecoder>((*i)->decoder)->seek (
+ vc->time_to_content_video_frames (s + vc->trim_start ()), accurate
+ );
+
+ (*i)->reset_repeat ();
}
_video_position = _audio_position = t;
-
+
/* XXX: don't seek audio because we don't need to... */
}
if (fc) {
shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio));
- fd->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
- fd->Audio.connect (bind (&Player::process_audio, this, piece, _1, _2));
- fd->Subtitle.connect (bind (&Player::process_subtitle, this, piece, _1, _2, _3, _4));
+ fd->Video.connect (bind (&Player::process_video, this, weak_ptr<Piece> (piece), _1, _2, _3, _4, 0));
+ fd->Audio.connect (bind (&Player::process_audio, this, weak_ptr<Piece> (piece), _1, _2));
+ fd->Subtitle.connect (bind (&Player::process_subtitle, this, weak_ptr<Piece> (piece), _1, _2, _3, _4));
+ fd->seek (fc->time_to_content_video_frames (fc->trim_start ()), true);
piece->decoder = fd;
}
if (!id) {
id.reset (new StillImageDecoder (_film, ic));
- id->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
+ id->Video.connect (bind (&Player::process_video, this, weak_ptr<Piece> (piece), _1, _2, _3, _4, 0));
}
piece->decoder = id;
if (!md) {
md.reset (new MovingImageDecoder (_film, mc));
- md->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
+ md->Video.connect (bind (&Player::process_video, this, weak_ptr<Piece> (piece), _1, _2, _3, _4, 0));
}
piece->decoder = md;
shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
if (sc) {
shared_ptr<AudioDecoder> sd (new SndfileDecoder (_film, sc));
- sd->Audio.connect (bind (&Player::process_audio, this, piece, _1, _2));
+ sd->Audio.connect (bind (&Player::process_audio, this, weak_ptr<Piece> (piece), _1, _2));
piece->decoder = sd;
}
_pieces.push_back (piece);
}
-
-#ifdef DEBUG_PLAYER
- cout << "=== Player setup:\n";
- for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
- cout << *(i->get()) << "\n";
- }
-#endif
}
void
property == VideoContentProperty::VIDEO_RATIO
) {
+ Changed (frequent);
+
+ } else if (property == ContentProperty::PATH) {
+
Changed (frequent);
}
}
if (!create) {
return shared_ptr<Resampler> ();
}
+
+ _film->log()->log (
+ String::compose (
+ "Creating new resampler for %1 to %2 with %3 channels", c->content_audio_frame_rate(), c->output_audio_frame_rate(), c->audio_channels()
+ )
+ );
shared_ptr<Resampler> r (new Resampler (c->content_audio_frame_rate(), c->output_audio_frame_rate(), c->audio_channels()));
_resamplers[c] = r;
#ifdef DCPOMATIC_DEBUG
_last_video.reset ();
#endif
-
+
Video (_black_frame, EYES_BOTH, ColourConversion(), _last_emit_was_black, _video_position);
_video_position += _film->video_frames_to_time (1);
_last_emit_was_black = true;
_out_subtitle.from = _in_subtitle.from + piece->content->position ();
_out_subtitle.to = _in_subtitle.to + piece->content->position ();
}
+
+/** Re-emit the last frame that was emitted, using current settings for crop, ratio, scaler and subtitles.
+ * @return false if this could not be done.
+ */
+bool
+Player::repeat_last_video ()
+{
+ if (!_last_incoming_video.image) {
+ return false;
+ }
+
+ process_video (
+ _last_incoming_video.weak_piece,
+ _last_incoming_video.image,
+ _last_incoming_video.eyes,
+ _last_incoming_video.same,
+ _last_incoming_video.frame,
+ _last_incoming_video.extra
+ );
+
+ return true;
+}