#include "film.h"
#include "ffmpeg_decoder.h"
#include "ffmpeg_content.h"
-#include "imagemagick_decoder.h"
-#include "imagemagick_content.h"
+#include "still_image_decoder.h"
+#include "still_image_content.h"
+#include "moving_image_decoder.h"
+#include "moving_image_content.h"
#include "sndfile_decoder.h"
#include "sndfile_content.h"
+#include "subtitle_content.h"
#include "playlist.h"
#include "job.h"
#include "image.h"
-#include "null_content.h"
-#include "black_decoder.h"
-#include "silence_decoder.h"
+#include "ratio.h"
+#include "resampler.h"
+#include "log.h"
+#include "scaler.h"
using std::list;
using std::cout;
using std::min;
using std::max;
using std::vector;
+using std::pair;
+using std::map;
using boost::shared_ptr;
using boost::weak_ptr;
using boost::dynamic_pointer_cast;
-struct Piece
+//#define DEBUG_PLAYER 1
+
+class Piece
{
+public:
+ Piece (shared_ptr<Content> c)
+ : content (c)
+ , video_position (c->position ())
+ , audio_position (c->position ())
+ {}
+
Piece (shared_ptr<Content> c, shared_ptr<Decoder> d)
: content (c)
, decoder (d)
+ , video_position (c->position ())
+ , audio_position (c->position ())
{}
shared_ptr<Content> content;
shared_ptr<Decoder> decoder;
+ Time video_position;
+ Time audio_position;
};
+#ifdef DEBUG_PLAYER
+std::ostream& operator<<(std::ostream& s, Piece const & p)
+{
+ if (dynamic_pointer_cast<FFmpegContent> (p.content)) {
+ s << "\tffmpeg ";
+ } else if (dynamic_pointer_cast<StillImageContent> (p.content)) {
+ s << "\tstill image";
+ } else if (dynamic_pointer_cast<SndfileContent> (p.content)) {
+ s << "\tsndfile ";
+ }
+
+ s << " at " << p.content->position() << " until " << p.content->end();
+
+ return s;
+}
+#endif
+
Player::Player (shared_ptr<const Film> f, shared_ptr<const Playlist> p)
: _film (f)
, _playlist (p)
, _video (true)
, _audio (true)
- , _subtitles (true)
, _have_valid_pieces (false)
- , _position (0)
- , _audio_buffers (f->dcp_audio_channels(), 0)
- , _next_audio (0)
+ , _video_position (0)
+ , _audio_position (0)
+ , _audio_merger (f->audio_channels(), bind (&Film::time_to_audio_frames, f.get(), _1), bind (&Film::audio_frames_to_time, f.get(), _1))
+ , _last_emit_was_black (false)
{
- _playlist->Changed.connect (bind (&Player::playlist_changed, this));
- _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2));
+ _playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
+ _playlist_content_changed_connection = _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2, _3));
+ _film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
+ set_video_container_size (_film->container()->size (_film->full_frame ()));
}
void
_audio = false;
}
-void
-Player::disable_subtitles ()
-{
- _subtitles = false;
-}
-
bool
Player::pass ()
{
_have_valid_pieces = true;
}
- /* Here we are just finding the active decoder with the earliest last emission time, then
- calling pass on it.
- */
+#ifdef DEBUG_PLAYER
+ cout << "= PASS\n";
+#endif
- Time earliest_t = TIME_MAX;
- shared_ptr<Piece> earliest;
+ Time earliest_t = TIME_MAX;
+ shared_ptr<Piece> earliest;
+ enum {
+ VIDEO,
+ AUDIO
+ } type = VIDEO;
for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
- cout << "check " << (*i)->content->file()
- << " start=" << (*i)->content->start()
- << ", next=" << (*i)->decoder->next()
- << ", end=" << (*i)->content->end() << "\n";
-
if ((*i)->decoder->done ()) {
continue;
}
- if (!_audio && dynamic_pointer_cast<AudioDecoder> ((*i)->decoder) && !dynamic_pointer_cast<VideoDecoder> ((*i)->decoder)) {
- continue;
+ if (_video && dynamic_pointer_cast<VideoDecoder> ((*i)->decoder)) {
+ if ((*i)->video_position < earliest_t) {
+ earliest_t = (*i)->video_position;
+ earliest = *i;
+ type = VIDEO;
+ }
}
-
- Time const t = (*i)->content->start() + (*i)->decoder->next();
- if (t < earliest_t) {
- cout << "\t candidate; " << t << " " << (t / TIME_HZ) << ".\n";
- earliest_t = t;
- earliest = *i;
+
+ if (_audio && dynamic_pointer_cast<AudioDecoder> ((*i)->decoder)) {
+ if ((*i)->audio_position < earliest_t) {
+ earliest_t = (*i)->audio_position;
+ earliest = *i;
+ type = AUDIO;
+ }
}
}
if (!earliest) {
+#ifdef DEBUG_PLAYER
+ cout << "no earliest piece.\n";
+#endif
+
flush ();
return true;
}
- cout << "PASS:\n";
- cout << "\tpass " << earliest->content->file() << " ";
- if (dynamic_pointer_cast<FFmpegContent> (earliest->content)) {
- cout << " FFmpeg.\n";
- } else if (dynamic_pointer_cast<ImageMagickContent> (earliest->content)) {
- cout << " ImageMagickContent.\n";
- } else if (dynamic_pointer_cast<SndfileContent> (earliest->content)) {
- cout << " SndfileContent.\n";
- } else if (dynamic_pointer_cast<BlackDecoder> (earliest->decoder)) {
- cout << " Black.\n";
- } else if (dynamic_pointer_cast<SilenceDecoder> (earliest->decoder)) {
- cout << " Silence.\n";
+ switch (type) {
+ case VIDEO:
+ if (earliest_t > _video_position) {
+#ifdef DEBUG_PLAYER
+ cout << "no video here; emitting black frame (earliest=" << earliest_t << ", video_position=" << _video_position << ").\n";
+#endif
+ emit_black ();
+ } else {
+#ifdef DEBUG_PLAYER
+ cout << "Pass video " << *earliest << "\n";
+#endif
+ earliest->decoder->pass ();
+ }
+ break;
+
+ case AUDIO:
+ if (earliest_t > _audio_position) {
+#ifdef DEBUG_PLAYER
+ cout << "no audio here (none until " << earliest_t << "); emitting silence.\n";
+#endif
+ emit_silence (_film->time_to_audio_frames (earliest_t - _audio_position));
+ } else {
+#ifdef DEBUG_PLAYER
+ cout << "Pass audio " << *earliest << "\n";
+#endif
+ earliest->decoder->pass ();
+
+ if (earliest->decoder->done()) {
+ shared_ptr<AudioContent> ac = dynamic_pointer_cast<AudioContent> (earliest->content);
+ assert (ac);
+ shared_ptr<Resampler> re = resampler (ac, false);
+ if (re) {
+ shared_ptr<const AudioBuffers> b = re->flush ();
+ if (b->frames ()) {
+ process_audio (earliest, b, ac->audio_length ());
+ }
+ }
+ }
+ }
+ break;
}
-
- earliest->decoder->pass ();
- _position = earliest->content->start() + earliest->decoder->next ();
- cout << "\tpassed to " << _position << " " << (_position / TIME_HZ) << "\n";
- return false;
+ if (_audio) {
+ Time audio_done_up_to = TIME_MAX;
+ for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
+ if (dynamic_pointer_cast<AudioDecoder> ((*i)->decoder)) {
+ audio_done_up_to = min (audio_done_up_to, (*i)->audio_position);
+ }
+ }
+
+ TimedAudioBuffers<Time> tb = _audio_merger.pull (audio_done_up_to);
+ Audio (tb.audio, tb.time);
+ _audio_position += _film->audio_frames_to_time (tb.audio->frames ());
+ }
+
+#ifdef DEBUG_PLAYER
+ cout << "\tpost pass _video_position=" << _video_position << " _audio_position=" << _audio_position << "\n";
+#endif
+
+ return false;
}
void
-Player::process_video (weak_ptr<Content> weak_content, shared_ptr<const Image> image, bool same, Time time)
+Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image, Eyes eyes, bool same, VideoContent::Frame frame)
{
- shared_ptr<Content> content = weak_content.lock ();
- if (!content) {
+ shared_ptr<Piece> piece = weak_piece.lock ();
+ if (!piece) {
+ return;
+ }
+
+ shared_ptr<VideoContent> content = dynamic_pointer_cast<VideoContent> (piece->content);
+ assert (content);
+
+ FrameRateConversion frc (content->video_frame_rate(), _film->video_frame_rate());
+ if (frc.skip && (frame % 2) == 1) {
+ return;
+ }
+
+ Time const relative_time = (frame * frc.factor() * TIME_HZ / _film->video_frame_rate());
+ if (content->trimmed (relative_time)) {
return;
}
- time += content->start ();
+ shared_ptr<Image> work_image = image->crop (content->crop(), true);
+
+ libdcp::Size const image_size = content->ratio()->size (_video_container_size);
- Video (image, same, time);
+ work_image = work_image->scale_and_convert_to_rgb (image_size, _film->scaler(), true);
+
+ Time time = content->position() + relative_time - content->trim_start ();
+
+ if (_film->with_subtitles () && _out_subtitle.image && time >= _out_subtitle.from && time <= _out_subtitle.to) {
+ work_image->alpha_blend (_out_subtitle.image, _out_subtitle.position);
+ }
+
+ if (image_size != _video_container_size) {
+ assert (image_size.width <= _video_container_size.width);
+ assert (image_size.height <= _video_container_size.height);
+ shared_ptr<Image> im (new Image (PIX_FMT_RGB24, _video_container_size, true));
+ im->make_black ();
+ im->copy (work_image, Position<int> ((_video_container_size.width - image_size.width) / 2, (_video_container_size.height - image_size.height) / 2));
+ work_image = im;
+ }
+
+#ifdef DCPOMATIC_DEBUG
+ _last_video = piece->content;
+#endif
+
+ Video (work_image, eyes, content->colour_conversion(), same, time);
+ time += TIME_HZ / _film->video_frame_rate();
+
+ if (frc.repeat) {
+ Video (work_image, eyes, content->colour_conversion(), true, time);
+ time += TIME_HZ / _film->video_frame_rate();
+ }
+
+ _last_emit_was_black = false;
+
+ _video_position = piece->video_position = time;
}
void
-Player::process_audio (weak_ptr<Content> weak_content, shared_ptr<const AudioBuffers> audio, Time time)
+Player::process_audio (weak_ptr<Piece> weak_piece, shared_ptr<const AudioBuffers> audio, AudioContent::Frame frame)
{
- shared_ptr<Content> content = weak_content.lock ();
- if (!content) {
+ shared_ptr<Piece> piece = weak_piece.lock ();
+ if (!piece) {
return;
}
+
+ shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> (piece->content);
+ assert (content);
+
+ /* Resample */
+ if (content->content_audio_frame_rate() != content->output_audio_frame_rate()) {
+ shared_ptr<Resampler> r = resampler (content, true);
+ pair<shared_ptr<const AudioBuffers>, AudioContent::Frame> ro = r->run (audio, frame);
+ audio = ro.first;
+ frame = ro.second;
+ }
+
+ Time const relative_time = _film->audio_frames_to_time (frame);
+
+ if (content->trimmed (relative_time)) {
+ return;
+ }
+
+ Time time = content->position() + (content->audio_delay() * TIME_HZ / 1000) + relative_time;
- /* The time of this audio may indicate that some of our buffered audio is not going to
- be added to any more, so it can be emitted.
- */
-
- time += content->start ();
-
- if (time > _next_audio) {
- /* We can emit some audio from our buffers */
- OutputAudioFrame const N = _film->time_to_audio_frames (time - _next_audio);
- assert (N <= _audio_buffers.frames());
- shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
- emit->copy_from (&_audio_buffers, N, 0, 0);
- Audio (emit, _next_audio);
- _next_audio += _film->audio_frames_to_time (N);
-
- /* And remove it from our buffers */
- if (_audio_buffers.frames() > N) {
- _audio_buffers.move (N, 0, _audio_buffers.frames() - N);
- }
- _audio_buffers.set_frames (_audio_buffers.frames() - N);
- }
-
- /* Now accumulate the new audio into our buffers */
- _audio_buffers.ensure_size (_audio_buffers.frames() + audio->frames());
- _audio_buffers.accumulate_frames (audio.get(), 0, 0, audio->frames ());
- _audio_buffers.set_frames (_audio_buffers.frames() + audio->frames());
+ /* Remap channels */
+ shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (_film->audio_channels(), audio->frames()));
+ dcp_mapped->make_silent ();
+ list<pair<int, libdcp::Channel> > map = content->audio_mapping().content_to_dcp ();
+ for (list<pair<int, libdcp::Channel> >::iterator i = map.begin(); i != map.end(); ++i) {
+ if (i->first < audio->channels() && i->second < dcp_mapped->channels()) {
+ dcp_mapped->accumulate_channel (audio.get(), i->first, i->second);
+ }
+ }
+
+ audio = dcp_mapped;
+
+ /* We must cut off anything that comes before the start of all time */
+ if (time < 0) {
+ int const frames = - time * _film->audio_frame_rate() / TIME_HZ;
+ if (frames >= audio->frames ()) {
+ return;
+ }
+
+ shared_ptr<AudioBuffers> trimmed (new AudioBuffers (audio->channels(), audio->frames() - frames));
+ trimmed->copy_from (audio.get(), audio->frames() - frames, frames, 0);
+
+ audio = trimmed;
+ time = 0;
+ }
+
+ _audio_merger.push (audio, time);
+ piece->audio_position += _film->audio_frames_to_time (audio->frames ());
}
void
Player::flush ()
{
- if (_audio_buffers.frames() > 0) {
- shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), _audio_buffers.frames()));
- emit->copy_from (&_audio_buffers, _audio_buffers.frames(), 0, 0);
- Audio (emit, _next_audio);
- _next_audio += _film->audio_frames_to_time (_audio_buffers.frames ());
- _audio_buffers.set_frames (0);
+ TimedAudioBuffers<Time> tb = _audio_merger.flush ();
+ if (tb.audio) {
+ Audio (tb.audio, tb.time);
+ _audio_position += _film->audio_frames_to_time (tb.audio->frames ());
}
+
+ while (_video_position < _audio_position) {
+ emit_black ();
+ }
+
+ while (_audio_position < _video_position) {
+ emit_silence (_film->time_to_audio_frames (_video_position - _audio_position));
+ }
+
}
-/** @return true on error */
+/** Seek so that the next pass() will yield (approximately) the requested frame.
+ * Pass accurate = true to try harder to get close to the request.
+ * @return true on error
+ */
void
-Player::seek (Time t)
+Player::seek (Time t, bool accurate)
{
if (!_have_valid_pieces) {
setup_pieces ();
return;
}
-// cout << "seek to " << t << " " << (t / TIME_HZ) << "\n";
-
for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
- Time s = t - (*i)->content->start ();
+ shared_ptr<VideoContent> vc = dynamic_pointer_cast<VideoContent> ((*i)->content);
+ if (!vc) {
+ continue;
+ }
+
+ Time s = t - vc->position ();
s = max (static_cast<Time> (0), s);
- s = min ((*i)->content->length(), s);
-// cout << "seek [" << (*i)->content->file() << "," << (*i)->content->start() << "," << (*i)->content->end() << "] to " << s << "\n";
- (*i)->decoder->seek (s);
- }
-
- /* XXX: don't seek audio because we don't need to... */
-}
+ s = min (vc->length_after_trim(), s);
+ (*i)->video_position = (*i)->audio_position = vc->position() + s;
-void
-Player::seek_back ()
-{
-
-}
-
-void
-Player::seek_forward ()
-{
-
-}
-
-void
-Player::add_black_piece (Time s, Time len)
-{
- shared_ptr<NullContent> nc (new NullContent (_film, s, len));
- nc->set_ratio (_film->container ());
- shared_ptr<BlackDecoder> bd (new BlackDecoder (_film, nc));
- bd->Video.connect (bind (&Player::process_video, this, nc, _1, _2, _3));
- _pieces.push_back (shared_ptr<Piece> (new Piece (nc, bd)));
- cout << "\tblack @ " << s << " -- " << (s + len) << "\n";
-}
+ FrameRateConversion frc (vc->video_frame_rate(), _film->video_frame_rate());
+ /* Here we are converting from time (in the DCP) to a frame number in the content.
+ Hence we need to use the DCP's frame rate and the double/skip correction, not
+ the source's rate.
+ */
+ VideoContent::Frame f = (s + vc->trim_start ()) * _film->video_frame_rate() / (frc.factor() * TIME_HZ);
+ dynamic_pointer_cast<VideoDecoder>((*i)->decoder)->seek (f, accurate);
+ }
-void
-Player::add_silent_piece (Time s, Time len)
-{
- shared_ptr<NullContent> nc (new NullContent (_film, s, len));
- shared_ptr<SilenceDecoder> sd (new SilenceDecoder (_film, nc));
- sd->Audio.connect (bind (&Player::process_audio, this, nc, _1, _2));
- _pieces.push_back (shared_ptr<Piece> (new Piece (nc, sd)));
- cout << "\tsilence @ " << s << " -- " << (s + len) << "\n";
+ _video_position = _audio_position = t;
+
+ /* XXX: don't seek audio because we don't need to... */
}
-
void
Player::setup_pieces ()
{
- cout << "----- Player SETUP PIECES.\n";
-
list<shared_ptr<Piece> > old_pieces = _pieces;
_pieces.clear ();
- Playlist::ContentList content = _playlist->content ();
+ ContentList content = _playlist->content ();
sort (content.begin(), content.end(), ContentSorter ());
-
- for (Playlist::ContentList::iterator i = content.begin(); i != content.end(); ++i) {
- shared_ptr<Decoder> decoder;
-
- /* XXX: into content? */
+ for (ContentList::iterator i = content.begin(); i != content.end(); ++i) {
+
+ shared_ptr<Piece> piece (new Piece (*i));
+
+ /* XXX: into content? */
shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (*i);
if (fc) {
- shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio, _subtitles));
+ shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio));
- fd->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3));
- fd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
+ fd->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
+ fd->Audio.connect (bind (&Player::process_audio, this, piece, _1, _2));
+ fd->Subtitle.connect (bind (&Player::process_subtitle, this, piece, _1, _2, _3, _4));
- decoder = fd;
- cout << "\tFFmpeg @ " << fc->start() << " -- " << fc->end() << "\n";
+ piece->decoder = fd;
}
- shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
+ shared_ptr<const StillImageContent> ic = dynamic_pointer_cast<const StillImageContent> (*i);
if (ic) {
- shared_ptr<ImageMagickDecoder> id;
+ shared_ptr<StillImageDecoder> id;
- /* See if we can re-use an old ImageMagickDecoder */
+ /* See if we can re-use an old StillImageDecoder */
for (list<shared_ptr<Piece> >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) {
- shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*j)->decoder);
+ shared_ptr<StillImageDecoder> imd = dynamic_pointer_cast<StillImageDecoder> ((*j)->decoder);
if (imd && imd->content() == ic) {
id = imd;
}
}
if (!id) {
- id.reset (new ImageMagickDecoder (_film, ic));
- id->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3));
+ id.reset (new StillImageDecoder (_film, ic));
+ id->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
}
- decoder = id;
- cout << "\tImageMagick @ " << ic->start() << " -- " << ic->end() << "\n";
+ piece->decoder = id;
}
- shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
- if (sc) {
- shared_ptr<AudioDecoder> sd (new SndfileDecoder (_film, sc));
- sd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
+ shared_ptr<const MovingImageContent> mc = dynamic_pointer_cast<const MovingImageContent> (*i);
+ if (mc) {
+ shared_ptr<MovingImageDecoder> md;
- decoder = sd;
- cout << "\tSndfile @ " << sc->start() << " -- " << sc->end() << "\n";
- }
+ if (!md) {
+ md.reset (new MovingImageDecoder (_film, mc));
+ md->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
+ }
- _pieces.push_back (shared_ptr<Piece> (new Piece (*i, decoder)));
- }
+ piece->decoder = md;
+ }
- /* Fill in visual gaps with black and audio gaps with silence */
+ shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
+ if (sc) {
+ shared_ptr<AudioDecoder> sd (new SndfileDecoder (_film, sc));
+ sd->Audio.connect (bind (&Player::process_audio, this, piece, _1, _2));
- Time video_pos = 0;
- Time audio_pos = 0;
- list<shared_ptr<Piece> > pieces_copy = _pieces;
- for (list<shared_ptr<Piece> >::iterator i = pieces_copy.begin(); i != pieces_copy.end(); ++i) {
- if (dynamic_pointer_cast<VideoContent> ((*i)->content)) {
- Time const diff = (*i)->content->start() - video_pos;
- if (diff > 0) {
- add_black_piece (video_pos, diff);
- }
- video_pos = (*i)->content->end();
+ piece->decoder = sd;
}
- shared_ptr<AudioContent> ac = dynamic_pointer_cast<AudioContent> ((*i)->content);
- if (ac && ac->audio_channels()) {
- Time const diff = (*i)->content->start() - audio_pos;
- if (diff > 0) {
- add_silent_piece (video_pos, diff);
- }
- audio_pos = (*i)->content->end();
- }
+ _pieces.push_back (piece);
}
- if (video_pos < audio_pos) {
- add_black_piece (video_pos, audio_pos - video_pos);
- } else if (audio_pos < video_pos) {
- add_silent_piece (audio_pos, video_pos - audio_pos);
+#ifdef DEBUG_PLAYER
+ cout << "=== Player setup:\n";
+ for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
+ cout << *(i->get()) << "\n";
}
+#endif
}
void
-Player::content_changed (weak_ptr<Content> w, int p)
+Player::content_changed (weak_ptr<Content> w, int property, bool frequent)
{
shared_ptr<Content> c = w.lock ();
if (!c) {
return;
}
- if (p == ContentProperty::START || p == ContentProperty::LENGTH) {
+ if (
+ property == ContentProperty::POSITION || property == ContentProperty::LENGTH ||
+ property == ContentProperty::TRIM_START || property == ContentProperty::TRIM_END ||
+ property == VideoContentProperty::VIDEO_CROP || property == VideoContentProperty::VIDEO_RATIO
+ ) {
+
_have_valid_pieces = false;
+ Changed (frequent);
+
+ } else if (property == SubtitleContentProperty::SUBTITLE_OFFSET || property == SubtitleContentProperty::SUBTITLE_SCALE) {
+ update_subtitle ();
+ Changed (frequent);
+ } else if (property == VideoContentProperty::VIDEO_FRAME_TYPE) {
+ Changed (frequent);
}
}
Player::playlist_changed ()
{
_have_valid_pieces = false;
+ Changed (false);
+}
+
+void
+Player::set_video_container_size (libdcp::Size s)
+{
+ _video_container_size = s;
+ _black_frame.reset (new Image (PIX_FMT_RGB24, _video_container_size, true));
+ _black_frame->make_black ();
+}
+
+shared_ptr<Resampler>
+Player::resampler (shared_ptr<AudioContent> c, bool create)
+{
+ map<shared_ptr<AudioContent>, shared_ptr<Resampler> >::iterator i = _resamplers.find (c);
+ if (i != _resamplers.end ()) {
+ return i->second;
+ }
+
+ if (!create) {
+ return shared_ptr<Resampler> ();
+ }
+
+ shared_ptr<Resampler> r (new Resampler (c->content_audio_frame_rate(), c->output_audio_frame_rate(), c->audio_channels()));
+ _resamplers[c] = r;
+ return r;
+}
+
+void
+Player::emit_black ()
+{
+#ifdef DCPOMATIC_DEBUG
+ _last_video.reset ();
+#endif
+
+ Video (_black_frame, EYES_BOTH, ColourConversion(), _last_emit_was_black, _video_position);
+ _video_position += _film->video_frames_to_time (1);
+ _last_emit_was_black = true;
+}
+
+void
+Player::emit_silence (OutputAudioFrame most)
+{
+ OutputAudioFrame N = min (most, _film->audio_frame_rate() / 2);
+ shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), N));
+ silence->make_silent ();
+ Audio (silence, _audio_position);
+ _audio_position += _film->audio_frames_to_time (N);
+}
+
+void
+Player::film_changed (Film::Property p)
+{
+ /* Here we should notice Film properties that affect our output, and
+ alert listeners that our output now would be different to how it was
+ last time we were run.
+ */
+
+ if (p == Film::SCALER || p == Film::WITH_SUBTITLES || p == Film::CONTAINER) {
+ Changed (false);
+ }
+}
+
+void
+Player::process_subtitle (weak_ptr<Piece> weak_piece, shared_ptr<Image> image, dcpomatic::Rect<double> rect, Time from, Time to)
+{
+ _in_subtitle.piece = weak_piece;
+ _in_subtitle.image = image;
+ _in_subtitle.rect = rect;
+ _in_subtitle.from = from;
+ _in_subtitle.to = to;
+
+ update_subtitle ();
+}
+
+void
+Player::update_subtitle ()
+{
+ shared_ptr<Piece> piece = _in_subtitle.piece.lock ();
+ if (!piece) {
+ return;
+ }
+
+ if (!_in_subtitle.image) {
+ _out_subtitle.image.reset ();
+ return;
+ }
+
+ shared_ptr<SubtitleContent> sc = dynamic_pointer_cast<SubtitleContent> (piece->content);
+ assert (sc);
+
+ dcpomatic::Rect<double> in_rect = _in_subtitle.rect;
+ libdcp::Size scaled_size;
+
+ in_rect.y += sc->subtitle_offset ();
+
+ /* We will scale the subtitle up to fit _video_container_size, and also by the additional subtitle_scale */
+ scaled_size.width = in_rect.width * _video_container_size.width * sc->subtitle_scale ();
+ scaled_size.height = in_rect.height * _video_container_size.height * sc->subtitle_scale ();
+
+ /* Then we need a corrective translation, consisting of two parts:
+ *
+ * 1. that which is the result of the scaling of the subtitle by _video_container_size; this will be
+ * rect.x * _video_container_size.width and rect.y * _video_container_size.height.
+ *
+ * 2. that to shift the origin of the scale by subtitle_scale to the centre of the subtitle; this will be
+ * (width_before_subtitle_scale * (1 - subtitle_scale) / 2) and
+ * (height_before_subtitle_scale * (1 - subtitle_scale) / 2).
+ *
+ * Combining these two translations gives these expressions.
+ */
+
+ _out_subtitle.position.x = rint (_video_container_size.width * (in_rect.x + (in_rect.width * (1 - sc->subtitle_scale ()) / 2)));
+ _out_subtitle.position.y = rint (_video_container_size.height * (in_rect.y + (in_rect.height * (1 - sc->subtitle_scale ()) / 2)));
+
+ _out_subtitle.image = _in_subtitle.image->scale (libdcp::Size (scaled_size.width, scaled_size.height), Scaler::from_id ("bicubic"), true);
+ _out_subtitle.from = _in_subtitle.from + piece->content->position ();
+ _out_subtitle.to = _in_subtitle.to + piece->content->position ();
}