Remove debug.
[dcpomatic.git] / src / lib / player.cc
index 467f92374e66fcdd332090b49550c2aafc87b524..f90cf32f5c3f228a35726017837de3c08a40492e 100644 (file)
@@ -22,8 +22,8 @@
 #include "film.h"
 #include "ffmpeg_decoder.h"
 #include "ffmpeg_content.h"
-#include "imagemagick_decoder.h"
-#include "imagemagick_content.h"
+#include "still_image_decoder.h"
+#include "still_image_content.h"
 #include "sndfile_decoder.h"
 #include "sndfile_content.h"
 #include "subtitle_content.h"
@@ -32,6 +32,7 @@
 #include "image.h"
 #include "ratio.h"
 #include "resampler.h"
+#include "log.h"
 #include "scaler.h"
 
 using std::list;
@@ -73,11 +74,11 @@ public:
 std::ostream& operator<<(std::ostream& s, Piece const & p)
 {
        if (dynamic_pointer_cast<FFmpegContent> (p.content)) {
-               s << "\tffmpeg     ";
-       } else if (dynamic_pointer_cast<ImageMagickContent> (p.content)) {
-               s << "\timagemagick";
+               s << "\tffmpeg     ";
+       } else if (dynamic_pointer_cast<StillImageContent> (p.content)) {
+               s << "\tstill image";
        } else if (dynamic_pointer_cast<SndfileContent> (p.content)) {
-               s << "\tsndfile    ";
+               s << "\tsndfile    ";
        }
        
        s << " at " << p.content->start() << " until " << p.content->end();
@@ -94,10 +95,10 @@ Player::Player (shared_ptr<const Film> f, shared_ptr<const Playlist> p)
        , _have_valid_pieces (false)
        , _video_position (0)
        , _audio_position (0)
-       , _audio_buffers (f->dcp_audio_channels(), 0)
+       , _audio_buffers (f->audio_channels(), 0)
 {
        _playlist->Changed.connect (bind (&Player::playlist_changed, this));
-       _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2));
+       _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2, _3));
        _film->Changed.connect (bind (&Player::film_changed, this, _1));
        set_video_container_size (_film->container()->size (_film->full_frame ()));
 }
@@ -126,8 +127,8 @@ Player::pass ()
        cout << "= PASS\n";
 #endif 
 
-        Time earliest_t = TIME_MAX;
-        shared_ptr<Piece> earliest;
+       Time earliest_t = TIME_MAX;
+       shared_ptr<Piece> earliest;
        enum {
                VIDEO,
                AUDIO
@@ -138,7 +139,7 @@ Player::pass ()
                        continue;
                }
 
-               if (dynamic_pointer_cast<VideoDecoder> ((*i)->decoder)) {
+               if (_video && dynamic_pointer_cast<VideoDecoder> ((*i)->decoder)) {
                        if ((*i)->video_position < earliest_t) {
                                earliest_t = (*i)->video_position;
                                earliest = *i;
@@ -146,7 +147,7 @@ Player::pass ()
                        }
                }
 
-               if (dynamic_pointer_cast<AudioDecoder> ((*i)->decoder)) {
+               if (_audio && dynamic_pointer_cast<AudioDecoder> ((*i)->decoder)) {
                        if ((*i)->audio_position < earliest_t) {
                                earliest_t = (*i)->audio_position;
                                earliest = *i;
@@ -168,7 +169,7 @@ Player::pass ()
        case VIDEO:
                if (earliest_t > _video_position) {
 #ifdef DEBUG_PLAYER
-                       cout << "no video here; emitting black frame.\n";
+                       cout << "no video here; emitting black frame (earliest=" << earliest_t << ", video_position=" << _video_position << ").\n";
 #endif
                        emit_black ();
                } else {
@@ -198,11 +199,11 @@ Player::pass ()
        cout << "\tpost pass " << _video_position << " " << _audio_position << "\n";
 #endif 
 
-        return false;
+       return false;
 }
 
 void
-Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image, bool same, VideoContent::Frame frame)
+Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image, Eyes eyes, bool same, VideoContent::Frame frame)
 {
        shared_ptr<Piece> piece = weak_piece.lock ();
        if (!piece) {
@@ -212,7 +213,7 @@ Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image
        shared_ptr<VideoContent> content = dynamic_pointer_cast<VideoContent> (piece->content);
        assert (content);
 
-       FrameRateConversion frc (content->video_frame_rate(), _film->dcp_video_frame_rate());
+       FrameRateConversion frc (content->video_frame_rate(), _film->video_frame_rate());
        if (frc.skip && (frame % 2) == 1) {
                return;
        }
@@ -223,7 +224,7 @@ Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image
        
        work_image = work_image->scale_and_convert_to_rgb (image_size, _film->scaler(), true);
 
-       Time time = content->start() + (frame * frc.factor() * TIME_HZ / _film->dcp_video_frame_rate());
+       Time time = content->start() + (frame * frc.factor() * TIME_HZ / _film->video_frame_rate());
        
        if (_film->with_subtitles () && _out_subtitle.image && time >= _out_subtitle.from && time <= _out_subtitle.to) {
                work_image->alpha_blend (_out_subtitle.image, _out_subtitle.position);
@@ -232,18 +233,22 @@ Player::process_video (weak_ptr<Piece> weak_piece, shared_ptr<const Image> image
        if (image_size != _video_container_size) {
                assert (image_size.width <= _video_container_size.width);
                assert (image_size.height <= _video_container_size.height);
-               shared_ptr<Image> im (new SimpleImage (PIX_FMT_RGB24, _video_container_size, true));
+               shared_ptr<Image> im (new Image (PIX_FMT_RGB24, _video_container_size, true));
                im->make_black ();
                im->copy (work_image, Position<int> ((_video_container_size.width - image_size.width) / 2, (_video_container_size.height - image_size.height) / 2));
                work_image = im;
        }
 
-        Video (work_image, same, time);
-       time += TIME_HZ / _film->dcp_video_frame_rate();
+#ifdef DCPOMATIC_DEBUG
+       _last_video = piece->content;
+#endif
+
+       Video (work_image, eyes, same, time);
+       time += TIME_HZ / _film->video_frame_rate();
 
        if (frc.repeat) {
-               Video (work_image, true, time);
-               time += TIME_HZ / _film->dcp_video_frame_rate();
+               Video (work_image, eyes, true, time);
+               time += TIME_HZ / _film->video_frame_rate();
        }
 
        _video_position = piece->video_position = time;
@@ -260,45 +265,70 @@ Player::process_audio (weak_ptr<Piece> weak_piece, shared_ptr<const AudioBuffers
        shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> (piece->content);
        assert (content);
 
+       /* Resample */
        if (content->content_audio_frame_rate() != content->output_audio_frame_rate()) {
-               audio = resampler(content)->run (audio);
+               shared_ptr<Resampler> r = resampler (content);
+               audio = r->run (audio);
        }
 
        /* Remap channels */
-       shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (_film->dcp_audio_channels(), audio->frames()));
+       shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (_film->audio_channels(), audio->frames()));
        dcp_mapped->make_silent ();
        list<pair<int, libdcp::Channel> > map = content->audio_mapping().content_to_dcp ();
        for (list<pair<int, libdcp::Channel> >::iterator i = map.begin(); i != map.end(); ++i) {
-               dcp_mapped->accumulate_channel (audio.get(), i->first, i->second);
+               if (i->first < audio->channels() && i->second < dcp_mapped->channels()) {
+                       dcp_mapped->accumulate_channel (audio.get(), i->first, i->second);
+               }
        }
 
        audio = dcp_mapped;
 
-        /* The time of this audio may indicate that some of our buffered audio is not going to
-           be added to any more, so it can be emitted.
-        */
+       Time time = content->start() + (frame * TIME_HZ / _film->audio_frame_rate()) + (content->audio_delay() * TIME_HZ / 1000);
+
+       /* We must cut off anything that comes before the start of all time */
+       if (time < 0) {
+               int const frames = - time * _film->audio_frame_rate() / TIME_HZ;
+               if (frames >= audio->frames ()) {
+                       return;
+               }
+
+               shared_ptr<AudioBuffers> trimmed (new AudioBuffers (audio->channels(), audio->frames() - frames));
+               trimmed->copy_from (audio.get(), audio->frames() - frames, frames, 0);
 
-       Time const time = content->start() + (frame * TIME_HZ / _film->dcp_audio_frame_rate());
+               audio = trimmed;
+               time = 0;
+       }
 
-        if (time > _audio_position) {
-                /* We can emit some audio from our buffers */
-                OutputAudioFrame const N = _film->time_to_audio_frames (time - _audio_position);
+       /* The time of this audio may indicate that some of our buffered audio is not going to
+          be added to any more, so it can be emitted.
+       */
+
+       if (time > _audio_position) {
+               /* We can emit some audio from our buffers */
+               OutputAudioFrame const N = _film->time_to_audio_frames (time - _audio_position);
+               if (N > _audio_buffers.frames()) {
+                       /* We need some extra silence before whatever is in the buffers */
+                       _audio_buffers.ensure_size (N);
+                       _audio_buffers.move (0, N - _audio_buffers.frames(), _audio_buffers.frames ());
+                       _audio_buffers.make_silent (0, _audio_buffers.frames());
+                       _audio_buffers.set_frames (N);
+               }
                assert (N <= _audio_buffers.frames());
-                shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
-                emit->copy_from (&_audio_buffers, N, 0, 0);
-                Audio (emit, _audio_position);
-                _audio_position = piece->audio_position = time + _film->audio_frames_to_time (N);
-
-                /* And remove it from our buffers */
-                if (_audio_buffers.frames() > N) {
-                        _audio_buffers.move (N, 0, _audio_buffers.frames() - N);
-                }
-                _audio_buffers.set_frames (_audio_buffers.frames() - N);
-        }
-
-        /* Now accumulate the new audio into our buffers */
-        _audio_buffers.ensure_size (_audio_buffers.frames() + audio->frames());
-        _audio_buffers.accumulate_frames (audio.get(), 0, 0, audio->frames ());
+               shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
+               emit->copy_from (&_audio_buffers, N, 0, 0);
+               Audio (emit, _audio_position);
+               _audio_position = piece->audio_position = time + _film->audio_frames_to_time (N);
+
+               /* And remove it from our buffers */
+               if (_audio_buffers.frames() > N) {
+                       _audio_buffers.move (N, 0, _audio_buffers.frames() - N);
+               }
+               _audio_buffers.set_frames (_audio_buffers.frames() - N);
+       }
+
+       /* Now accumulate the new audio into our buffers */
+       _audio_buffers.ensure_size (_audio_buffers.frames() + audio->frames());
+       _audio_buffers.accumulate_frames (audio.get(), 0, 0, audio->frames ());
        _audio_buffers.set_frames (_audio_buffers.frames() + audio->frames());
 }
 
@@ -323,7 +353,10 @@ Player::flush ()
        
 }
 
-/** @return true on error */
+/** Seek so that the next pass() will yield (approximately) the requested frame.
+ *  Pass accurate = true to try harder to get close to the request.
+ *  @return true on error
+ */
 void
 Player::seek (Time t, bool accurate)
 {
@@ -346,11 +379,19 @@ Player::seek (Time t, bool accurate)
                s = max (static_cast<Time> (0), s);
                s = min (vc->length(), s);
 
-               FrameRateConversion frc (vc->video_frame_rate(), _film->dcp_video_frame_rate());
-               VideoContent::Frame f = s * vc->video_frame_rate() / (frc.factor() * TIME_HZ);
+               (*i)->video_position = (*i)->audio_position = vc->start() + s;
+
+               FrameRateConversion frc (vc->video_frame_rate(), _film->video_frame_rate());
+               /* Here we are converting from time (in the DCP) to a frame number in the content.
+                  Hence we need to use the DCP's frame rate and the double/skip correction, not
+                  the source's rate.
+               */
+               VideoContent::Frame f = s * _film->video_frame_rate() / (frc.factor() * TIME_HZ);
                dynamic_pointer_cast<VideoDecoder>((*i)->decoder)->seek (f, accurate);
        }
 
+       _video_position = _audio_position = t;
+       
        /* XXX: don't seek audio because we don't need to... */
 }
 
@@ -361,41 +402,41 @@ Player::setup_pieces ()
 
        _pieces.clear ();
 
-       Playlist::ContentList content = _playlist->content ();
+       ContentList content = _playlist->content ();
        sort (content.begin(), content.end(), ContentSorter ());
 
-       for (Playlist::ContentList::iterator i = content.begin(); i != content.end(); ++i) {
+       for (ContentList::iterator i = content.begin(); i != content.end(); ++i) {
 
                shared_ptr<Piece> piece (new Piece (*i));
 
-                /* XXX: into content? */
+               /* XXX: into content? */
 
                shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (*i);
                if (fc) {
                        shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio));
                        
-                       fd->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3));
+                       fd->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
                        fd->Audio.connect (bind (&Player::process_audio, this, piece, _1, _2));
                        fd->Subtitle.connect (bind (&Player::process_subtitle, this, piece, _1, _2, _3, _4));
 
                        piece->decoder = fd;
                }
                
-               shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
+               shared_ptr<const StillImageContent> ic = dynamic_pointer_cast<const StillImageContent> (*i);
                if (ic) {
-                       shared_ptr<ImageMagickDecoder> id;
+                       shared_ptr<StillImageDecoder> id;
                        
-                       /* See if we can re-use an old ImageMagickDecoder */
+                       /* See if we can re-use an old StillImageDecoder */
                        for (list<shared_ptr<Piece> >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) {
-                               shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*j)->decoder);
+                               shared_ptr<StillImageDecoder> imd = dynamic_pointer_cast<StillImageDecoder> ((*j)->decoder);
                                if (imd && imd->content() == ic) {
                                        id = imd;
                                }
                        }
 
                        if (!id) {
-                               id.reset (new ImageMagickDecoder (_film, ic));
-                               id->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3));
+                               id.reset (new StillImageDecoder (_film, ic));
+                               id->Video.connect (bind (&Player::process_video, this, piece, _1, _2, _3, _4));
                        }
 
                        piece->decoder = id;
@@ -421,7 +462,7 @@ Player::setup_pieces ()
 }
 
 void
-Player::content_changed (weak_ptr<Content> w, int p)
+Player::content_changed (weak_ptr<Content> w, int property, bool frequent)
 {
        shared_ptr<Content> c = w.lock ();
        if (!c) {
@@ -429,16 +470,18 @@ Player::content_changed (weak_ptr<Content> w, int p)
        }
 
        if (
-               p == ContentProperty::START || p == ContentProperty::LENGTH ||
-               p == VideoContentProperty::VIDEO_CROP || p == VideoContentProperty::VIDEO_RATIO
+               property == ContentProperty::START || property == ContentProperty::LENGTH ||
+               property == VideoContentProperty::VIDEO_CROP || property == VideoContentProperty::VIDEO_RATIO
                ) {
                
                _have_valid_pieces = false;
-               Changed ();
+               Changed (frequent);
 
-       } else if (p == SubtitleContentProperty::SUBTITLE_OFFSET || p == SubtitleContentProperty::SUBTITLE_SCALE) {
+       } else if (property == SubtitleContentProperty::SUBTITLE_OFFSET || property == SubtitleContentProperty::SUBTITLE_SCALE) {
                update_subtitle ();
-               Changed ();
+               Changed (frequent);
+       } else if (property == VideoContentProperty::VIDEO_FRAME_TYPE) {
+               Changed (frequent);
        }
 }
 
@@ -446,14 +489,14 @@ void
 Player::playlist_changed ()
 {
        _have_valid_pieces = false;
-       Changed ();
+       Changed (false);
 }
 
 void
 Player::set_video_container_size (libdcp::Size s)
 {
        _video_container_size = s;
-       _black_frame.reset (new SimpleImage (PIX_FMT_RGB24, _video_container_size, true));
+       _black_frame.reset (new Image (PIX_FMT_RGB24, _video_container_size, true));
        _black_frame->make_black ();
 }
 
@@ -473,16 +516,20 @@ Player::resampler (shared_ptr<AudioContent> c)
 void
 Player::emit_black ()
 {
+#ifdef DCPOMATIC_DEBUG
+       _last_video.reset ();
+#endif
+       
        /* XXX: use same here */
-       Video (_black_frame, false, _video_position);
+       Video (_black_frame, EYES_BOTH, false, _video_position);
        _video_position += _film->video_frames_to_time (1);
 }
 
 void
 Player::emit_silence (OutputAudioFrame most)
 {
-       OutputAudioFrame N = min (most, _film->dcp_audio_frame_rate() / 2);
-       shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->dcp_audio_channels(), N));
+       OutputAudioFrame N = min (most, _film->audio_frame_rate() / 2);
+       shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), N));
        silence->make_silent ();
        Audio (silence, _audio_position);
        _audio_position += _film->audio_frames_to_time (N);
@@ -497,7 +544,7 @@ Player::film_changed (Film::Property p)
        */
 
        if (p == Film::SCALER || p == Film::WITH_SUBTITLES || p == Film::CONTAINER) {
-               Changed ();
+               Changed (false);
        }
 }