#include "types.h"
#include "position.h"
+#include "dcpomatic_time.h"
#include "colour_conversion.h"
#include "position_image.h"
+#include "data.h"
extern "C" {
#include <libavutil/pixfmt.h>
}
class Image;
class ImageProxy;
class Socket;
-class Data;
/** Everything needed to describe a video frame coming out of the player, but with the
* bits still their raw form. We may want to combine the bits on a remote machine,
boost::shared_ptr<const ImageProxy>,
DCPTime,
Crop,
- boost::optional<float>,
+ boost::optional<double>,
dcp::Size,
dcp::Size,
Eyes,
boost::shared_ptr<const ImageProxy> _in;
DCPTime _time;
Crop _crop;
- boost::optional<float> _fade;
+ boost::optional<double> _fade;
dcp::Size _inter_size;
dcp::Size _out_size;
Eyes _eyes;