#include "ffmpeg_content.h"
#include "audio_mapping.h"
#include "util.h"
+#include "frame_rate_change.h"
class Content;
class FFmpegContent;
class Film;
class Region;
-/** @class Playlist
- * @brief A set of content files (video and audio), with knowledge of how they should be arranged into
- * a DCP.
- *
- * This class holds Content objects, and it knows how they should be arranged.
- */
-
struct ContentSorter
{
bool operator() (boost::shared_ptr<Content> a, boost::shared_ptr<Content> b);
};
+/** @class Playlist
+ * @brief A set of Content objects with knowledge of how they should be arranged into
+ * a DCP.
+ */
class Playlist : public boost::noncopyable
{
public:
~Playlist ();
void as_xml (xmlpp::Node *);
- void set_from_xml (boost::shared_ptr<const Film>, boost::shared_ptr<const cxml::Node>, int);
+ void set_from_xml (boost::shared_ptr<const Film>, cxml::ConstNodePtr, int, std::list<std::string> &);
void add (boost::shared_ptr<Content>);
void remove (boost::shared_ptr<Content>);
void repeat (ContentList, int);
- bool content_paths_valid () const;
-
mutable boost::signals2::signal<void ()> Changed;
/** Third parameter is true if signals are currently being emitted frequently */
mutable boost::signals2::signal<void (boost::weak_ptr<Content>, int, bool)> ContentChanged;