/*
- Copyright (C) 2013-2017 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
*/
+
#include "text_decoder.h"
#include "text_content.h"
#include "util.h"
#include "log.h"
#include "compose.hpp"
#include <sub/subtitle.h>
-#include <boost/shared_ptr.hpp>
-#include <boost/foreach.hpp>
#include <boost/algorithm/string.hpp>
#include <iostream>
+
using std::list;
using std::cout;
using std::string;
using std::min;
-using boost::shared_ptr;
+using std::max;
+using std::shared_ptr;
using boost::optional;
-using boost::function;
+using std::function;
+using namespace dcpomatic;
+
TextDecoder::TextDecoder (
Decoder* parent,
shared_ptr<const TextContent> c,
- shared_ptr<Log> log,
ContentTime first
)
- : DecoderPart (parent, log)
+ : DecoderPart (parent)
, _content (c)
, _position (first)
{
}
+
/** Called by subclasses when an image subtitle is starting.
* @param from From time of the subtitle.
* @param image Subtitle image.
void
TextDecoder::emit_bitmap_start (ContentTime from, shared_ptr<Image> image, dcpomatic::Rect<double> rect)
{
- BitmapStart (ContentBitmapText (from, _content->type(), image, rect));
+ BitmapStart (ContentBitmapText (from, image, rect));
_position = from;
}
+
void
TextDecoder::emit_plain_start (ContentTime from, list<dcp::SubtitleString> s)
{
- BOOST_FOREACH (dcp::SubtitleString& i, s) {
+ for (auto& i: s) {
/* We must escape < and > in strings, otherwise they might confuse our subtitle
renderer (which uses some HTML-esque markup to do bold/italic etc.)
*/
}
}
- PlainStart (ContentStringText (from, _content->type(), s));
+ PlainStart (ContentStringText (from, s));
_position = from;
}
+
void
TextDecoder::emit_plain_start (ContentTime from, sub::Subtitle const & subtitle)
{
/* See if our next subtitle needs to be vertically placed on screen by us */
bool needs_placement = false;
optional<int> bottom_line;
- BOOST_FOREACH (sub::Line i, subtitle.lines) {
- if (!i.vertical_position.reference || i.vertical_position.reference.get() == sub::TOP_OF_SUBTITLE) {
+ for (auto i: subtitle.lines) {
+ if (!i.vertical_position.reference || (i.vertical_position.line && !i.vertical_position.lines) || i.vertical_position.reference.get() == sub::TOP_OF_SUBTITLE) {
needs_placement = true;
- DCPOMATIC_ASSERT (i.vertical_position.line);
if (!bottom_line || bottom_line.get() < i.vertical_position.line.get()) {
bottom_line = i.vertical_position.line.get();
}
/* Find the lowest proportional position */
optional<float> lowest_proportional;
- BOOST_FOREACH (sub::Line i, subtitle.lines) {
+ for (auto i: subtitle.lines) {
if (i.vertical_position.proportional) {
if (!lowest_proportional) {
lowest_proportional = i.vertical_position.proportional;
}
list<dcp::SubtitleString> out;
- BOOST_FOREACH (sub::Line i, subtitle.lines) {
- BOOST_FOREACH (sub::Block j, i.blocks) {
+ for (auto i: subtitle.lines) {
+ for (auto j: i.blocks) {
if (!j.font_size.specified()) {
/* Fallback default font size if no other has been specified */
dcp::VAlign v_align;
if (needs_placement) {
DCPOMATIC_ASSERT (i.vertical_position.line);
- /* This 1.015 is an arbitrary value to lift the bottom sub off the bottom
- of the screen a bit to a pleasing degree.
- */
- v_position = 1.015 -
- (1 + bottom_line.get() - i.vertical_position.line.get())
- * 1.2 * content()->line_spacing() * content()->y_scale() * j.font_size.proportional (72 * 11);
-
- v_align = dcp::VALIGN_TOP;
+ double const multiplier = 1.2 * content()->line_spacing() * content()->y_scale() * j.font_size.proportional (72 * 11);
+ switch (i.vertical_position.reference.get_value_or(sub::BOTTOM_OF_SCREEN)) {
+ case sub::BOTTOM_OF_SCREEN:
+ case sub::TOP_OF_SUBTITLE:
+ /* This 1.015 is an arbitrary value to lift the bottom sub off the bottom
+ of the screen a bit to a pleasing degree.
+ */
+ v_position = 1.015 -
+ (1 + bottom_line.get() - i.vertical_position.line.get()) * multiplier;
+
+ v_align = dcp::VAlign::TOP;
+ break;
+ case sub::TOP_OF_SCREEN:
+ /* This 0.1 is another fudge factor to bring the top line away from the top of the screen a little */
+ v_position = 0.12 + i.vertical_position.line.get() * multiplier;
+ v_align = dcp::VAlign::TOP;
+ break;
+ case sub::VERTICAL_CENTRE_OF_SCREEN:
+ v_position = i.vertical_position.line.get() * multiplier;
+ v_align = dcp::VAlign::CENTER;
+ break;
+ }
} else {
- DCPOMATIC_ASSERT (i.vertical_position.proportional);
DCPOMATIC_ASSERT (i.vertical_position.reference);
- v_position = i.vertical_position.proportional.get();
+ if (i.vertical_position.proportional) {
+ v_position = i.vertical_position.proportional.get();
+ } else {
+ DCPOMATIC_ASSERT (i.vertical_position.line);
+ DCPOMATIC_ASSERT (i.vertical_position.lines);
+ v_position = float(*i.vertical_position.line) / *i.vertical_position.lines;
+ }
if (lowest_proportional) {
/* Adjust line spacing */
switch (i.vertical_position.reference.get()) {
case sub::TOP_OF_SCREEN:
- v_align = dcp::VALIGN_TOP;
+ v_align = dcp::VAlign::TOP;
break;
case sub::VERTICAL_CENTRE_OF_SCREEN:
- v_align = dcp::VALIGN_CENTER;
+ v_align = dcp::VAlign::CENTER;
break;
case sub::BOTTOM_OF_SCREEN:
- v_align = dcp::VALIGN_BOTTOM;
+ v_align = dcp::VAlign::BOTTOM;
break;
default:
- v_align = dcp::VALIGN_TOP;
+ v_align = dcp::VAlign::TOP;
break;
}
}
dcp::HAlign h_align;
+ float h_position = i.horizontal_position.proportional;
switch (i.horizontal_position.reference) {
case sub::LEFT_OF_SCREEN:
- h_align = dcp::HALIGN_LEFT;
+ h_align = dcp::HAlign::LEFT;
+ h_position = max(h_position, 0.05f);
break;
case sub::HORIZONTAL_CENTRE_OF_SCREEN:
- h_align = dcp::HALIGN_CENTER;
+ h_align = dcp::HAlign::CENTER;
break;
case sub::RIGHT_OF_SCREEN:
- h_align = dcp::HALIGN_RIGHT;
+ h_align = dcp::HAlign::RIGHT;
+ h_position = max(h_position, 0.05f);
break;
default:
- h_align = dcp::HALIGN_CENTER;
+ h_align = dcp::HAlign::CENTER;
break;
}
dcp::Time (from.seconds(), 1000),
/* XXX: hmm; this is a bit ugly (we don't know the to time yet) */
dcp::Time (),
- i.horizontal_position.proportional,
+ h_position,
h_align,
v_position,
v_align,
- dcp::DIRECTION_LTR,
+ dcp::Direction::LTR,
j.text,
- dcp::NONE,
+ dcp::Effect::NONE,
j.effect_colour.get_value_or(sub::Colour(0, 0, 0)).dcp(),
/* Hack: we should use subtitle.fade_up and subtitle.fade_down here
but the times of these often don't have a frame rate associated
emit_plain_start (from, out);
}
+
void
TextDecoder::emit_stop (ContentTime to)
{
- Stop (to, _content->type());
+ Stop (to);
}
+
void
TextDecoder::emit_plain (ContentTimePeriod period, list<dcp::SubtitleString> s)
{
emit_stop (period.to);
}
+
void
TextDecoder::emit_plain (ContentTimePeriod period, sub::Subtitle const & s)
{
emit_stop (period.to);
}
+
+/* @param rect Area expressed as a fraction of the video frame that this subtitle
+ * is for (e.g. a width of 0.5 means the width of the subtitle is half the width
+ * of the video frame)
+ */
+void
+TextDecoder::emit_bitmap (ContentTimePeriod period, shared_ptr<Image> image, dcpomatic::Rect<double> rect)
+{
+ emit_bitmap_start (period.from, image, rect);
+ emit_stop (period.to);
+}
+
+
void
TextDecoder::seek ()
{