Call processor process_end methods as required. Remove questionable padding of audio...
[dcpomatic.git] / src / lib / transcoder.cc
index 3d71b68f5a32423912fbf15ea6a4f806a4ab35fe..537b9b66452d6f4b8e30dbe4f824b9983166fb0b 100644 (file)
 */
 
 /** @file  src/transcoder.cc
- *  @brief A class which takes a FilmState and some Options, then uses those to transcode a Film.
+ *  @brief A class which takes a Film and some Options, then uses those to transcode the film.
  *
  *  A decoder is selected according to the content type, and the encoder can be specified
  *  as a parameter to the constructor.
  */
 
 #include <iostream>
-#include <sigc++/signal.h>
+#include <boost/signals2.hpp>
 #include "transcoder.h"
 #include "encoder.h"
 #include "decoder_factory.h"
+#include "film.h"
+#include "matcher.h"
+#include "delay_line.h"
+#include "options.h"
+#include "gain.h"
+#include "video_decoder.h"
+#include "audio_decoder.h"
 
-using namespace std;
-using namespace boost;
+using std::string;
+using std::cout;
+using boost::shared_ptr;
+using boost::dynamic_pointer_cast;
 
 /** Construct a transcoder using a Decoder that we create and a supplied Encoder.
- *  @param s FilmState of Film that we are transcoding.
+ *  @param f Film that we are transcoding.
  *  @param o Options.
  *  @param j Job that we are running under, or 0.
- *  @param l Log that we can write to.
  *  @param e Encoder to use.
  */
-Transcoder::Transcoder (shared_ptr<const FilmState> s, shared_ptr<const Options> o, Job* j, Log* l, shared_ptr<Encoder> e)
+Transcoder::Transcoder (shared_ptr<Film> f, shared_ptr<const Options> o, Job* j, shared_ptr<Encoder> e)
        : _job (j)
        , _encoder (e)
-       , _decoder (decoder_factory (s, o, j, l))
+       , _decoders (decoder_factory (f, o, j))
 {
        assert (_encoder);
+
+       if (f->audio_stream()) {
+               shared_ptr<AudioStream> st = f->audio_stream();
+               _matcher.reset (new Matcher (f->log(), st->sample_rate(), f->frames_per_second()));
+               _delay_line.reset (new DelayLine (f->log(), st->channels(), f->audio_delay() * st->sample_rate() / 1000));
+               _gain.reset (new Gain (f->log(), f->audio_gain()));
+       }
+
+       /* Set up the decoder to use the film's set streams */
+       _decoders.first->set_subtitle_stream (f->subtitle_stream ());
+       _decoders.second->set_audio_stream (f->audio_stream ());
+
+       if (_matcher) {
+               _decoders.first->connect_video (_matcher);
+               _matcher->connect_video (_encoder);
+       } else {
+               _decoders.first->connect_video (_encoder);
+       }
        
-       _decoder->Video.connect (sigc::mem_fun (*e, &Encoder::process_video));
-       _decoder->Audio.connect (sigc::mem_fun (*e, &Encoder::process_audio));
+       if (_matcher && _delay_line) {
+               _decoders.second->connect_audio (_delay_line);
+               _delay_line->connect_audio (_matcher);
+               _matcher->connect_audio (_gain);
+               _gain->connect_audio (_encoder);
+       }
 }
 
 /** Run the decoder, passing its output to the encoder, until the decoder
@@ -59,14 +89,38 @@ Transcoder::go ()
 {
        _encoder->process_begin ();
        try {
-               _decoder->go ();
+               bool done[2] = { false, false };
+               
+               while (1) {
+                       if (!done[0]) {
+                               done[0] = _decoders.first->pass ();
+                               _decoders.first->set_progress ();
+                       }
+
+                       if (!done[1] && dynamic_pointer_cast<Decoder> (_decoders.second) != dynamic_pointer_cast<Decoder> (_decoders.first)) {
+                               done[1] = _decoders.second->pass ();
+                       } else {
+                               done[1] = true;
+                       }
+
+                       if (done[0] && done[1]) {
+                               break;
+                       }
+               }
+               
        } catch (...) {
-               /* process_end() is important as the decoder may have worker
-                  threads that need to be cleaned up.
-               */
                _encoder->process_end ();
                throw;
        }
-
+       
+       if (_delay_line) {
+               _delay_line->process_end ();
+       }
+       if (_matcher) {
+               _matcher->process_end ();
+       }
+       if (_gain) {
+               _gain->process_end ();
+       }
        _encoder->process_end ();
 }