EncodeOptions can go.
[dcpomatic.git] / src / lib / transcoder.cc
index 537b9b66452d6f4b8e30dbe4f824b9983166fb0b..87a1fb3f28c8435587e7601b11de13cde3b08a30 100644 (file)
@@ -44,11 +44,11 @@ using boost::dynamic_pointer_cast;
 
 /** Construct a transcoder using a Decoder that we create and a supplied Encoder.
  *  @param f Film that we are transcoding.
- *  @param o Options.
+ *  @param o Decode options.
  *  @param j Job that we are running under, or 0.
  *  @param e Encoder to use.
  */
-Transcoder::Transcoder (shared_ptr<Film> f, shared_ptr<const Options> o, Job* j, shared_ptr<Encoder> e)
+Transcoder::Transcoder (shared_ptr<Film> f, shared_ptr<const DecodeOptions> o, Job* j, shared_ptr<Encoder> e)
        : _job (j)
        , _encoder (e)
        , _decoders (decoder_factory (f, o, j))
@@ -63,18 +63,20 @@ Transcoder::Transcoder (shared_ptr<Film> f, shared_ptr<const Options> o, Job* j,
        }
 
        /* Set up the decoder to use the film's set streams */
-       _decoders.first->set_subtitle_stream (f->subtitle_stream ());
-       _decoders.second->set_audio_stream (f->audio_stream ());
+       _decoders.video->set_subtitle_stream (f->subtitle_stream ());
+       if (_decoders.audio) {
+               _decoders.audio->set_audio_stream (f->audio_stream ());
+       }
 
        if (_matcher) {
-               _decoders.first->connect_video (_matcher);
+               _decoders.video->connect_video (_matcher);
                _matcher->connect_video (_encoder);
        } else {
-               _decoders.first->connect_video (_encoder);
+               _decoders.video->connect_video (_encoder);
        }
        
-       if (_matcher && _delay_line) {
-               _decoders.second->connect_audio (_delay_line);
+       if (_matcher && _delay_line && _decoders.audio) {
+               _decoders.audio->connect_audio (_delay_line);
                _delay_line->connect_audio (_matcher);
                _matcher->connect_audio (_gain);
                _gain->connect_audio (_encoder);
@@ -93,12 +95,12 @@ Transcoder::go ()
                
                while (1) {
                        if (!done[0]) {
-                               done[0] = _decoders.first->pass ();
-                               _decoders.first->set_progress ();
+                               done[0] = _decoders.video->pass ();
+                               _decoders.video->set_progress ();
                        }
 
-                       if (!done[1] && dynamic_pointer_cast<Decoder> (_decoders.second) != dynamic_pointer_cast<Decoder> (_decoders.first)) {
-                               done[1] = _decoders.second->pass ();
+                       if (!done[1] && _decoders.audio && dynamic_pointer_cast<Decoder> (_decoders.audio) != dynamic_pointer_cast<Decoder> (_decoders.video)) {
+                               done[1] = _decoders.audio->pass ();
                        } else {
                                done[1] = true;
                        }