#include <dcp/picture_asset.h>
#include <dcp/sound_asset.h>
#include <dcp/subtitle_asset.h>
+#include <curl/curl.h>
#include <glib.h>
#include <pangomm/init.h>
#include <boost/algorithm/string.hpp>
CinemaSoundProcessor::setup_cinema_sound_processors ();
AudioProcessor::setup_audio_processors ();
+ curl_global_init (CURL_GLOBAL_ALL);
+
ui_thread = boost::this_thread::get_id ();
}
return digester.get ();
}
-/** @param An arbitrary audio frame rate.
- * @return The appropriate DCP-approved frame rate (48kHz or 96kHz).
- */
-int
-dcp_audio_frame_rate (int fs)
-{
- if (fs <= 48000) {
- return 48000;
- }
-
- return 96000;
-}
-
/** Round a number up to the nearest multiple of another number.
* @param c Index.
* @param s Array of numbers to round, indexed by c.
return a - (a % t);
}
-/** @param n A number.
- * @param r Rounding `boundary' (must be a power of 2)
- * @return n rounded to the nearest r
- */
-int
-round_to (float n, int r)
-{
- DCPOMATIC_ASSERT (r == 1 || r == 2 || r == 4);
- return int (n + float(r) / 2) &~ (r - 1);
-}
-
/** Trip an assert if the caller is not in the UI thread */
void
ensure_ui_thread ()