#define TIMING(...)
#endif
+#define MAX_AUDIO_CHANNELS 6
+
class Scaler;
extern std::string seconds_to_hms (int);
extern std::string md5_digest (void const *, int);
extern void ensure_ui_thread ();
+typedef int SourceFrame;
+
+struct DCPFrameRate
+{
+ int frames_per_second;
+ int skip;
+ bool run_fast;
+};
+
enum ContentType {
STILL,
VIDEO
extern std::string crop_string (Position, Size);
extern int dcp_audio_sample_rate (int);
+extern DCPFrameRate dcp_frame_rate (float);
extern std::string colour_lut_index_to_name (int index);
-extern int round_up (int, int);
+extern int stride_round_up (int, int const *, int);
+extern int stride_lookup (int c, int const * stride);
extern std::multimap<std::string, std::string> read_key_value (std::istream& s);
extern int get_required_int (std::multimap<std::string, std::string> const & kv, std::string k);
extern float get_required_float (std::multimap<std::string, std::string> const & kv, std::string k);
{
public:
AudioBuffers (int channels, int frames);
+ AudioBuffers (AudioBuffers const &);
~AudioBuffers ();
float** data () const {
float* data (int) const;
+ int channels () const {
+ return _channels;
+ }
+
int frames () const {
return _frames;
}
void make_silent ();
+ void copy_from (AudioBuffers* from, int frames_to_copy, int read_offset, int write_offset);
+ void move (int from, int to, int frames);
+
private:
- /* no copy construction */
- AudioBuffers (AudioBuffers const &);
-
int _channels;
int _frames;
+ int _allocated_frames;
float** _data;
};
+extern int64_t video_frames_to_audio_frames (SourceFrame v, float audio_sample_rate, float frames_per_second);
+extern bool still_image_file (std::string);
+
#endif