#include <libavcodec/avcodec.h>
#include <libavfilter/avfilter.h>
}
+#include "compose.hpp"
+
+#ifdef DVDOMATIC_DEBUG
+#define TIMING(...) _film->log()->microsecond_log (String::compose (__VA_ARGS__), Log::TIMING);
+#else
+#define TIMING(...)
+#endif
+
+#define MAX_AUDIO_CHANNELS 6
class Scaler;
extern std::string seconds_to_hms (int);
extern std::string seconds_to_approximate_hms (int);
extern void stacktrace (std::ostream &, int);
-extern std::string audio_sample_format_to_string (AVSampleFormat);
-extern AVSampleFormat audio_sample_format_from_string (std::string);
extern std::string dependency_version_summary ();
extern double seconds (struct timeval);
extern void dvdomatic_setup ();
extern std::vector<std::string> split_at_spaces_considering_quotes (std::string);
extern std::string md5_digest (std::string);
+extern std::string md5_digest (void const *, int);
+extern void ensure_ui_thread ();
-enum ContentType {
- STILL,
- VIDEO
-};
-
-#ifdef DEBUG_HASH
-extern void md5_data (std::string, void const *, int);
-#endif
+typedef int SourceFrame;
-/** @class SocketReader
- * @brief A helper class from reading from sockets.
- *
- * You can probably do this stuff directly in boost, but I'm not sure how.
- */
-class SocketReader
+struct DCPFrameRate
{
-public:
- SocketReader (boost::shared_ptr<boost::asio::ip::tcp::socket>);
-
- void read_definite_and_consume (uint8_t *, int);
- void read_indefinite (uint8_t *, int);
- void consume (int);
+ int frames_per_second;
+ int skip;
+ bool run_fast;
+};
-private:
- /** socket we are reading from */
- boost::shared_ptr<boost::asio::ip::tcp::socket> _socket;
- /** a buffer for small reads */
- uint8_t _buffer[256];
- /** amount of valid data in the buffer */
- int _buffer_data;
+enum ContentType {
+ STILL,
+ VIDEO
};
/** @class Size
int height;
};
+extern bool operator== (Size const & a, Size const & b);
+
+/** A description of the crop of an image or video. */
struct Crop
{
Crop () : left (0), right (0), top (0), bottom (0) {}
-
+
+ /** Number of pixels to remove from the left-hand side */
int left;
+ /** Number of pixels to remove from the right-hand side */
int right;
+ /** Number of pixels to remove from the top */
int top;
+ /** Number of pixels to remove from the bottom */
int bottom;
};
extern bool operator== (Crop const & a, Crop const & b);
extern bool operator!= (Crop const & a, Crop const & b);
+/** A position */
struct Position
{
Position ()
, y (y_)
{}
+ /** x coordinate */
+ int x;
+ /** y coordinate */
+ int y;
+};
+
+/** A rectangle */
+struct Rect
+{
+ Rect ()
+ : x (0)
+ , y (0)
+ , width (0)
+ , height (0)
+ {}
+
+ Rect (int x_, int y_, int w_, int h_)
+ : x (x_)
+ , y (y_)
+ , width (w_)
+ , height (h_)
+ {}
+
int x;
int y;
+ int width;
+ int height;
+
+ Position position () const {
+ return Position (x, y);
+ }
+
+ Size size () const {
+ return Size (width, height);
+ }
+
+ Rect intersection (Rect const & other) const;
};
extern std::string crop_string (Position, Size);
extern int dcp_audio_sample_rate (int);
+extern DCPFrameRate dcp_frame_rate (float);
extern std::string colour_lut_index_to_name (int index);
+extern int stride_round_up (int, int const *, int);
+extern int stride_lookup (int c, int const * stride);
+extern std::multimap<std::string, std::string> read_key_value (std::istream& s);
+extern int get_required_int (std::multimap<std::string, std::string> const & kv, std::string k);
+extern float get_required_float (std::multimap<std::string, std::string> const & kv, std::string k);
+extern std::string get_required_string (std::multimap<std::string, std::string> const & kv, std::string k);
+extern int get_optional_int (std::multimap<std::string, std::string> const & kv, std::string k);
+extern std::string get_optional_string (std::multimap<std::string, std::string> const & kv, std::string k);
+
+/** @class Socket
+ * @brief A class to wrap a boost::asio::ip::tcp::socket with some things
+ * that are useful for DVD-o-matic.
+ *
+ * This class wraps some things that I could not work out how to do with boost;
+ * most notably, sync read/write calls with timeouts, and the ability to peek into
+ * data being read.
+ */
+class Socket
+{
+public:
+ Socket ();
+
+ /** @return Our underlying socket */
+ boost::asio::ip::tcp::socket& socket () {
+ return _socket;
+ }
+
+ void connect (boost::asio::ip::basic_resolver_entry<boost::asio::ip::tcp> const & endpoint, int timeout);
+ void write (uint8_t const * data, int size, int timeout);
+
+ void read_definite_and_consume (uint8_t* data, int size, int timeout);
+ void read_indefinite (uint8_t* data, int size, int timeout);
+ void consume (int amount);
+
+private:
+ void check ();
+ int read (uint8_t* data, int size, int timeout);
+
+ Socket (Socket const &);
+
+ boost::asio::io_service _io_service;
+ boost::asio::deadline_timer _deadline;
+ boost::asio::ip::tcp::socket _socket;
+ /** a buffer for small reads */
+ uint8_t _buffer[1024];
+ /** amount of valid data in the buffer */
+ int _buffer_data;
+};
+
+class AudioBuffers
+{
+public:
+ AudioBuffers (int channels, int frames);
+ AudioBuffers (AudioBuffers const &);
+ ~AudioBuffers ();
+
+ float** data () const {
+ return _data;
+ }
+
+ float* data (int) const;
+
+ int channels () const {
+ return _channels;
+ }
+
+ int frames () const {
+ return _frames;
+ }
+
+ void set_frames (int f);
+
+ void make_silent ();
+
+ void copy_from (AudioBuffers* from, int frames_to_copy, int read_offset, int write_offset);
+ void move (int from, int to, int frames);
+
+private:
+ int _channels;
+ int _frames;
+ int _allocated_frames;
+ float** _data;
+};
+
+extern int64_t video_frames_to_audio_frames (SourceFrame v, float audio_sample_rate, float frames_per_second);
+extern bool still_image_file (std::string);
#endif
+