#ifndef DCPOMATIC_VIDEO_DECODER_H
#define DCPOMATIC_VIDEO_DECODER_H
+#include <boost/signals2.hpp>
+#include <boost/shared_ptr.hpp>
#include "decoder.h"
+#include "video_content.h"
#include "util.h"
class VideoContent;
+class ImageProxy;
class VideoDecoder : public virtual Decoder
{
public:
- VideoDecoder (boost::shared_ptr<const Film>);
+ VideoDecoder (boost::shared_ptr<const Film>, boost::shared_ptr<const VideoContent>);
/** Seek so that the next pass() will yield (approximately) the requested frame.
* Pass accurate = true to try harder to get close to the request.
/** Emitted when a video frame is ready.
* First parameter is the video image.
- * Second parameter is true if the image is the same as the last one that was emitted.
- * Third parameter is the frame within our source.
+ * Second parameter is the eye(s) which should see this image.
+ * Third parameter is the part of this image that should be used.
+ * Fourth parameter is true if the image is the same as the last one that was emitted for this Eyes value.
+ * Fourth parameter is the frame within our source.
*/
- boost::signals2::signal<void (boost::shared_ptr<const Image>, bool, VideoContent::Frame)> Video;
+ boost::signals2::signal<void (boost::shared_ptr<const ImageProxy>, Eyes, Part, bool, VideoContent::Frame)> Video;
protected:
- void video (boost::shared_ptr<const Image>, bool, VideoContent::Frame);
+ void video (boost::shared_ptr<const ImageProxy>, bool, VideoContent::Frame);
+ boost::shared_ptr<const VideoContent> _video_content;
+ /** This is in frames without taking 3D into account (e.g. if we are doing 3D alternate,
+ * this would equal 2 on the left-eye second frame (not 1)).
+ */
VideoContent::Frame _video_position;
};