Actually use YUV->RGB setting when converting.
[dcpomatic.git] / src / lib / writer.h
index 5efb14e50e39ee9ebf682635dfb2a4f963ee1411..6aa0f4c1f38a28812600d6eb2f10efb521ec2f83 100644 (file)
@@ -24,7 +24,6 @@
 #include "exceptions.h"
 #include "types.h"
 #include "player_subtitles.h"
-#include <dcp/subtitle_content.h>
 #include <boost/shared_ptr.hpp>
 #include <boost/weak_ptr.hpp>
 #include <boost/thread.hpp>
@@ -35,6 +34,7 @@ class Film;
 class EncodedData;
 class AudioBuffers;
 class Job;
+class Font;
 
 namespace dcp {
        class MonoPictureMXF;
@@ -45,6 +45,7 @@ namespace dcp {
        class PictureMXFWriter;
        class SoundMXF;
        class SoundMXFWriter;
+       class InteropSubtitleContent;
 }
 
 struct QueueItem
@@ -95,6 +96,7 @@ public:
        void fake_write (int, Eyes);
        void write (boost::shared_ptr<const AudioBuffers>);
        void write (PlayerSubtitles subs);
+       void write (std::list<boost::shared_ptr<Font> > fonts);
        void repeat (int f, Eyes);
        void finish ();
 
@@ -149,5 +151,5 @@ private:
        boost::shared_ptr<dcp::PictureMXFWriter> _picture_mxf_writer;
        boost::shared_ptr<dcp::SoundMXF> _sound_mxf;
        boost::shared_ptr<dcp::SoundMXFWriter> _sound_mxf_writer;
-       boost::shared_ptr<dcp::SubtitleContent> _subtitle_content;
+       boost::shared_ptr<dcp::InteropSubtitleContent> _subtitle_content;
 };