#include "types.h"
#include "player_subtitles.h"
#include "data.h"
+#include <dcp/picture_asset_writer.h>
#include <boost/shared_ptr.hpp>
#include <boost/weak_ptr.hpp>
#include <boost/thread.hpp>
struct QueueItem
{
public:
+ QueueItem ()
+ : size (0)
+ {}
+
enum Type {
/** a normal frame with some JPEG200 data */
FULL,
state but we use the data that is already on disk.
*/
FAKE,
+ REPEAT,
} type;
/** encoded data for FULL */
void write (Data, int, Eyes);
void fake_write (int, Eyes);
+ void repeat (int, Eyes);
void write (boost::shared_ptr<const AudioBuffers>);
void write (PlayerSubtitles subs);
void write (std::list<boost::shared_ptr<Font> > fonts);
void check_existing_picture_asset ();
bool check_existing_picture_asset_frame (FILE *, int, Eyes);
bool have_sequenced_image_at_queue_head ();
+ void write_frame_info (int frame, Eyes eyes, dcp::FrameInfo info) const;
+ long frame_info_position (int frame, Eyes eyes) const;
+ dcp::FrameInfo read_frame_info (FILE* file, int frame, Eyes eyes) const;
/** our Film */
boost::shared_ptr<const Film> _film;
int _full_written;
/** number of FAKE written frames */
int _fake_written;
+ int _repeat_written;
/** number of frames pushed to disk and then recovered
due to the limit of frames to be held in memory.
*/