/*
- Copyright (C) 2012-2015 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2018 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
*/
#include "types.h"
-#include "player_subtitles.h"
+#include "player_text.h"
#include "exception_store.h"
+#include "dcp_text_track.h"
#include <boost/shared_ptr.hpp>
#include <boost/weak_ptr.hpp>
#include <boost/thread.hpp>
public:
QueueItem ()
: size (0)
+ , reel (0)
+ , frame (0)
+ , eyes (EYES_BOTH)
{}
enum Type {
* or AudioBuffers objects (containing image or sound data respectively)
* and writes them to the assets.
*
- * ::write() for Data (picture) can be called out of order, and the Writer
+ * write() for Data (picture) can be called out of order, and the Writer
* will sort it out. write() for AudioBuffers must be called in order.
*/
void fake_write (Frame, Eyes);
bool can_repeat (Frame) const;
void repeat (Frame, Eyes);
- void write (boost::shared_ptr<const AudioBuffers>);
- void write (PlayerSubtitles subs);
+ void write (boost::shared_ptr<const AudioBuffers>, DCPTime time);
+ void write (PlayerText text, TextType type, boost::optional<DCPTextTrack>, DCPTimePeriod period);
void write (std::list<boost::shared_ptr<Font> > fonts);
void write (ReferencedReelAsset asset);
void finish ();
void terminate_thread (bool);
bool have_sequenced_image_at_queue_head ();
size_t video_reel (int frame) const;
+ void set_digest_progress (Job* job, float progress);
+ void write_cover_sheet ();
/** our Film */
boost::shared_ptr<const Film> _film;
std::vector<ReelWriter> _reels;
std::vector<ReelWriter>::iterator _audio_reel;
std::vector<ReelWriter>::iterator _subtitle_reel;
+ std::map<DCPTextTrack, std::vector<ReelWriter>::iterator> _caption_reels;
/** our thread, or 0 */
boost::thread* _thread;
* ordering
*/
int _maximum_frames_in_memory;
+ unsigned int _maximum_queue_size;
/** number of FULL written frames */
int _full_written;
*/
int _pushed_to_disk;
+ boost::mutex _digest_progresses_mutex;
+ std::map<boost::thread::id, float> _digest_progresses;
+
std::list<ReferencedReelAsset> _reel_assets;
std::list<boost::shared_ptr<Font> > _fonts;